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Duo of the Week: Swellow - Crobat

posted by Arty2 on Monday, 2008-05-26 21:23 (PDT)

1st Set

Swellow

Item held:
Choice Band
Ability:
Guts
Nature:
Jolly (+Speed, -Sp.Attack)
Effort Points:
252Attack – 252Speed – 6HP
Attacks:
Facade
Aerial Ace
Steel Wing
U-Turn

Swellow

Crobat

Item held:
Black Sludge/Brightpowder
Ability:
Inner Focus
Nature:
Jolly (+Speed, -Sp.Attack)
Effort Points:
252Speed – 248HP – 5Def – 5Sp.Def
Attacks:
Toxic
Haze/Protect
Screech
Bite

Crobat

This is how it works: Crobat moves first and uses Toxic on Swellow. Now Swellow's Facade has 140 Base Power cause of his poison status, 1. 5x by Guts, 1. 5x by STAB, 1. 5x by Choice band = 472. 5! Your Swellow will become a killer machine with that massive power, which approaches almost two explosions. Toxic swaps your health and if Swellow doesn't be hit, you will have six turns to sweep until it faints by poison. Facade is going to be your main attack, the rest attacks are only if something bad happens and Crobat faint before use Toxic and if you decide to switch out your Swellow. The problem of Facade is that it doesn't hit effectively rock, steel and ghost types of pokemons. For the ghosts let Crobat hit them with Bite and with 30% chance of flinching the opponent will be very helpful. Now for rock and steel pokemons, Crobat can Screech them to halve their defense stats. If any pokemons with Intimidate hit the arena, Crobat can use Haze to eliminate the stat changes. Also, another option for Crobat is Protect over Haze. With some prediction, Protect will save Crobat and let Swellow freely sweep on that turn.

2nd Set

Swellow

Item held:
Toxic Orb
Ability:
Guts
Nature:
Jolly (+Speed, -Sp.Attack)
Effort Points:
252Attack – 252Speed – 6HP
Attacks:
Facade
Aerial Ace
Steel Wing
Protect

Crobat

Item held:
Black Sludge/Brightpowder
Ability:
Inner Focus
Nature:
Jolly (+Speed, -Sp.Attack)
Effort Points:
252Speed – 248HP – 5Def – 5Sp.Def
Attacks:
Confuse Ray
Haze/Protect
Screech
Bite

Swellow begins with Protect while Crobat use Confuse Ray. At the end of the round Toxic Orb will be activated and Swellow will be free to sweep with Facade. Meanwhile, Crobat use Screech on the confusing pokemon. The absence of Choice Band made Facade's power only 315 but gives Swellow more freedom to sweep with all of its attacks. Brave Bird's power is doubled of Aerial Ace but with Poison status Swellow maybe KOed itself at the next turns by the recoil damage. So it doesn't worth to do breeding chain for Brave Bird. With Steel Wing Swellow can face the rock types only by itself. It deals 210 amount of damage and with the aid of Crobat's Screech reaches 420 for a secure OHKO.

3rd Set

Swellow

Item held:
Focus Sash
Ability:
Guts
Nature:
Jolly (+Speed, -Sp.Attack)
Effort Points:
252Speed –128Def – 128Sp.def
Attacks:
Double Team
Endeavor
Quick Attack
Endure

Crobat

Item held:
Black Sludge/Brightpowder
Ability:
Inner Focus
Nature:
Jolly (+Speed, -Sp.Attack)
Effort Points:
252Speed – 248HP – 5Def – 5Sp.Def
Attacks:
Confuse Ray
Quick Attack/Protect
Screech
Mean Look

For this strange set Crobat should confuse the opponent while Swellow uses Double Team in the first turn. Swellow's Defenses are way below average so any super effective attacks will OHKO it. But with Focus Sash will leave it 1HP. Then use Endeavor to cut down the foe's HP. You will have very small chances that your opponent miss, cause of 1st turn's Double Team, but if it happened you can kill him with Crobat's Quick Attack on the next round. Don't forget to trap him with Crobat's Mean Look on the second turn. Endeavor all the opponent's team and finish it with Crobat. In Swellow's moveset there is the Endure if Focus Sash can't be activated cause of a weak hit. If any ghost appears switch Swellow immediately or use the Confuse Ray-Screech combo. Notice that Quick Attack is a breeding move for Crobat.

Counters

Ghost, rock and steel types of pokemons can absorb the powerful facades and cause many troubles to our flying friends. Aggron is the best counter, it divides facade's power four times, can OHKO both Crobat and Swellow and if someone of them decide to switch out, Aggron can get a free focus punch. On the other hand, you will rarely meet any Aggron due to their 4x weakness against ground, and earthquake is the most common move on double battles. Steelix with its high defense is an excellent choice along with Dusknoir, Weezing, Skarmory, Golem, Rhyperior, and Bastiodon. Also, very good choice is Gengar with its ghost type and the fact that most of the times carry Thunderbolt. If you want to over speed the bird and the bat, Aerodactyl is ideal for this job. It has the same speed base stat of 130 with Crobat, its rock type and its movepool can OHKO them pretty easily. After Swellow has killed something, your foe can sent out pokemons which are fast like Electrode, Jolteon or Weavile with Ice Shard to counter attack you. Also, a Rotom due to its ghost-electric type can wall you. Swellow and Crobat will be fainted by any super effective move and rock slide and discharge can bring them down both at the same time. If you have some pokemons with Intimidate, use them to reduce Swellow's Attack stat. Also, a Bronzong with Trick Room destroys the backbone of this team.

Opinion and Notes

This Duo can be counter very easily but none said that you will win a battle only by Swellow and Crobat. You have to use them to destroy the key members of your opponent's team. They have low defenses and some time both Swellow and Crobat will be fainted. At this time you must be prepare to beat him with the rest of your team. Swellow is the best user of Facade and Crobat can support it very effectively. Use their high speed and devastating power of Facade to bring down pokemons that the rest team's members can't counter.

by JimLink and Aluado

Pokemon the 1st Movie: Lyrics - Duo of the Week: Dusknoir - Bronzong

Xara-lampos @ 27/05/2008, 11:53:10 am

Um… It's good enough i suppose. Lol, I didn't know swellow could be so strong xD
Anyway, I noticed only one mistake… not really important but whatever. You said "pokemons", but it's actually, one pokemon, two pokemon, etc.

Patience @ 27/05/2008, 06:48:51 pm

Yeah, Xara-Lampos is right… The plural form of the word "Pokémon" is the same: "Pokémon", the word "pokémons" simply doesn't exist, especially not with that lowercase "p".
Furthermore, your grammar is totally wrong. Remember that this isn't a forum post, it's a Duo of the Week article, and should, in my opinion, have perfect to near-perfect grammar. I do understand that you guys do, perhaps, have lots of other things to do besides Pokémon, and probably don't have the time to correct the grammatical errors. If that is the case, I could help with that in my spare time. You could send the text to me, either as an MS Word file, or a simple text file. But really, there are way too many grammatical mistakes, so consider taking care of that, guys, either with my help or without it.

Atoyont @ 27/05/2008, 07:15:17 pm

Although Crobat's Attack may be higher than its Special Attack, its Special Movepool is considerably better. Shadow Ball or Dark Pulse, with higher base power than Bite, could be more helpful, especially since they are Special and Pokémon with higher Physical capabilities would be more apt to enter the battle with a Facade user in play. I'd personally recommend Dark Pulse because of its Flinch Chance.
Additionally, one could use Hidden Power Fighting or Ground over Screech on Crobat to hit stuff like Aggron harder.

Iggy Sent Me @ 27/05/2008, 10:59:48 pm

one thing that should be noted on the second set, use the flame orb instead of the toxic orb. It gives less damage and guts will ignore the attack being cut in half completely. Flame orb > toxic orb except on say breloom.

Aluado @ 28/05/2008, 07:52:18 pm

Hello! Thanks for reading our first article!
Sorry about the grammar. Sometimes I write the article, sometimes JimLink writes, so I can´t correct his grammar! xD Just joking.
Although Crobat´s special movepool is better than its physical one, don´t forget that Crobat has Screech on the majority of suggested movesets. I think it would be a waste of its sweeping potential to use Screech but no physical moves, don´t you think?
About the Flame Orb thing… With Flame Orb, only Facade´s power is powered up. But with Toxic Orb, Guts powers up Swellow´s attack. If you´re worried about how much time would Swellow survive due to poison, just remember that double battles usually don´t delay many turns. So, the poison wouldn´t be so dangerous as you may be thinking. ;)

shane @ 29/05/2008, 09:36:21 pm

aluado. i like the idea of writing about double battle teams, its an interesting idea, and i hope that you continue to write more, although i dont understand your comment about toxic orb activating facade and guts, because flame orb does aswel, it effects facade, and effects guts, so it would surely be better than toxic orb as it takes less damage. it might be me thats just got a confused brain like normal lol. but it could make a change and be you :p

Aluado @ 30/05/2008, 02:57:46 am

If I´m not mistaken, Guts´ effect is neutralized by burns, because burns lower any pokemon´s attack. In other side, poison will activate Guts, whose effect won´t be lowered. I´ll confirm it later.

starkiller2 @ 04/06/2008, 03:50:12 am

I've got a great idea for your next duo of the week:
clefable @ leftovers
cute charm
252 def 252 sdef 6hp
~follow me
~softboiled
~attract
~damage-dealing move

charizard @ salac berry
blaze
252 atk 6 def 252 speeed
~substitute
~belly drum
~fire punch
~physical move

clefable uses follow me while zard belly drums, then clefable uses follow me while charizard subs. salac berry activates… yay! boosted speed + blaze +max attack!

Solidus @ 06/06/2008, 06:54:41 pm

Flame Orb don't neutralize Guts. Don't use Flame Orb with Quick Feet.

Aluado @ 08/06/2008, 04:52:40 am

Hello, guys! Yeah, I was wrong about Flame Orb, it doesn´t neutralize Guts, so it´s a nice idea to use it anyways. About Charizard + Clefable… I was thinking about something like that already, I guess we´ll write this article soon.:)
Just a tip: if you wanna Clefable to be as defensive as possible, don´t give it 252 EVs on both defences and 6 on HP. Give it 252 EVs on HP and the rest, use calculators (like legendarypokemon´s one;)) to figure out how many EVs you´ll need to make both defences equal. This makes Clefable sturdier than if you gave it 252 EVs on both defences.
Ah, and don´t even think about using 128 EVs on both defences, ´cause that won´t make them equal!;) Don´t forget about the IVs of your def/sdef and the nature effect over them.

Luxray @ 12/06/2008, 06:40:07 pm

Congratulations… Your ''Duo of the week'' is an excellent idea. I like that couple: crobat and swellow. It is great and I have never thought of using toxic on my one Pokemon to have my Pokemon's Power boosted!!! And generally all the advice was really helpful. (I agree that the errors in terms of the grammar are a bit annoying…). JimLink and Aluado, you are great and … keep up the good work.

Riolu @ 14/06/2008, 05:30:53 pm

Um…when is the next duo going to be posted?

rayuen @ 15/06/2008, 11:40:49 pm

When a Pokémon gets burned, their physical attack power is halved…
so it would be better with a Toxic Orb.

It happens all the time when I fight with my Will-o-wisp Spiritomb—I burn a physical attacker and their attacking power is not so scary anymore.

Ninjomewtwo @ 16/06/2008, 06:13:53 pm

Guts users use the burn on their favor, it's just like them being poisoned. So, Flame Orb is better. That's for sure. Now, about Dark Pulse over Bite, am not sure. If Crobat has Screech, then Bite is definitely better. Personally, I'd go with Hypnosis on every Crobat moveset so Dark Pulse becomes an option. I may not be an expert in doubles but as Aluado said, they don't last long so losing a turn for Screeching may not be safe. Hypnosis may fail but Screech may fail too. And anyway, if an Aggron pops out, I suppose it's better to put it to sleep and force a switch than wasting a turn with Screech. But whatever, you know better than I do guys, keep up the good work (since I don't :P)!

high @ 17/06/2008, 10:13:26 pm

plz, can u guys update POTW and D(Duo)OTW, maybe with pokemon that have not been used by other sites. thanks and keep up the good work

AsylumDreams @ 24/06/2008, 03:29:29 am

Something humourous here :)

I make up quite a lot of - imo - interesting doubles combos, and one pairing is as follows :)

just made the sets for fun atm, no further work into them. The majority would be in a trick room team, some need shedinja and others a follow me'r.

Try an work out which is which :P
Though I believe Keckleon is the only standalone.

Keckleon
Return Aerial Ace
Brick Break Skill Swap

Exeggcute
toxic reflect
leech seed Skill Swap

slowpoke
yawn toxic
safeguard Skill Swap

slowking
nasty plot flamethrower
skill swap brine

starmie
Skill Swap recover
camoflague secret power

slowbro
nasty plot flamethrower
skill swap brine

magnezone
mirror shot discharge
charge beam protect

forretress
mirror shot explosion
body slam headbutt

AsylumDreams @ 24/06/2008, 03:30:53 am

Oh and the last two need a serene grace swapper. probably a blissey or such :P

Aluado @ 25/06/2008, 07:02:40 pm

Just a note: You can´t use Skill Swap on Shedinja. The only way to copy Shedinja´s ability is if your pokemon has the Trace ability and the foe is using Shedinja.;)

Pokethinker @ 13/07/2008, 10:45:29 pm

Here's one… Blissey and Regigigas: First Blissey uses Skill Swap, so it now has less Attack and Speed, but it's a special wall anyway, not only that but Regigigas has Serene Grace, Regigigas uses stomp, which has 30% chance of flinching (if it doesn't kill it) with out Serene Grace. And as a bonus Regigigas uses confuse ray. Now the opponent is fliching constently and confused. But that's not all: Blissey uses Thunder Wave for further support by paralysis. It's basically a miracle if the opponent even hits your 255 base Hp Blissey or Base 110 Hp Regigigas. Now just kill off the opponent with Regigigas and use Blissey as a backup.

Poundflaf @ 04/08/2008, 06:43:40 pm

Mind at least thinking about this:

Macho Brace Focus Sash
Reggigiggis Mismagius
Fire Punch Shadow Ball
Ice Punch Skill Swap
ThunderPunch Energy Ball
Brick Break Dark Pulse


This is mostly a skill swap to Regiggigis, Reggigigis uses his best (and hopefully supereffective) move, and all of Mismagiuses move are special, all with a different type then regiggigises moves, making speed the only problem from slow start.

Poundflaf @ 06/08/2008, 12:10:57 am

I am only offensive and train the flying type.

Ask if you want to hear my team.

reaper @ 19/10/2008, 09:44:20 am

wrong… 1.25 % STAB bonus for swellow but still pretty strong 393.75

reaperdeath @ 11/11/2008, 02:42:55 am

ursaring is slower, but has more attack than swellow. plus vileplume instad of crowbat could use poisonpowder instead of toxic, causing ursaring to last longer.

ExplorerAce @ 16/11/2008, 01:37:09 am

1.25 % STAB bonus for swellow but still pretty strong 393.75

How did you get that? STAB is always x1.5, regardless of double-typing and moveset.

ExplorerAce @ 16/11/2008, 01:39:21 am

Also, speed is very important in Double Battles. Using Ursaring and Vileplume would require a lot of Paralysis support and/or BP Speed boosts with appropriate EVs.

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