Bayleef
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Bayleef's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Tackle | — | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Growl | — | ![]() | ![]() | -- | 100 | 40 | -- | ![]() | 2 |
| The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Razor Leaf | — | ![]() | ![]() | 55 | 95 | 25 | -- | ![]() | 3 |
| A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. | |||||||||
| No Added Effect. | |||||||||
| Poisonpowder | — | ![]() | ![]() | -- | 75 | 35 | -- | ![]() | 2 |
| A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Razor Leaf | 6 | ![]() | ![]() | 55 | 95 | 25 | -- | ![]() | 3 |
| A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. | |||||||||
| No Added Effect. | |||||||||
| Poisonpowder | 9 | ![]() | ![]() | -- | 75 | 35 | -- | ![]() | 2 |
| A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Synthesis | 12 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 0 |
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
| number of points is equal to the voltage of the judge. | |||||||||
| Reflect | 18 | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Magical Leaf | 22 | ![]() | ![]() | 60 | -- | 20 | -- | ![]() | 2 |
| The user scatters curious leaves that chase the foe. This attack will not miss. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Natural Gift | 26 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Sweet Scent | 32 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Light Screen | 36 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Body Slam | 40 | ![]() | ![]() | 85 | 100 | 15 | 30 | ![]() | 3 |
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
| No Added Effect. | |||||||||
| Safeguard | 46 | ![]() | ![]() | -- | -- | 25 | -- | ![]() | 2 |
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Aromatherapy | 50 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 0 |
| The user releases a soothing scent that heals all status problems affecting the user’s party. | |||||||||
| Points equal to the voltage of the judge. | |||||||||
| Solarbeam | 54 | ![]() | ![]() | 120 | 100 | 10 | -- | ![]() | 1 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Bullet Seed | TM09 | ![]() | ![]() | 10 | 100 | 30 | -- | ![]() | 2 |
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
| Can be used twice consecutively. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Light Screen | TM16 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Giga Drain | TM19 | ![]() | ![]() | 60 | 100 | 10 | -- | ![]() | 1 |
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Safeguard | TM20 | ![]() | ![]() | -- | -- | 25 | -- | ![]() | 2 |
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Solarbeam | TM22 | ![]() | ![]() | 120 | 100 | 10 | -- | ![]() | 1 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Iron Tail | TM23 | ![]() | ![]() | 100 | 75 | 15 | 30 | ![]() | 2 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Reflect | TM33 | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Energy Ball | TM53 | ![]() | ![]() | 80 | 100 | 10 | 10 | ![]() | 2 |
| The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Flash | TM70 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | |||||||||
| Lowers voltage of all judges by 1. | |||||||||
| Swords Dance | TM75 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 0 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | |||||||||
| Points of next appeal doubles. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Grass Knot | TM86 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Cut | HM01 | ![]() | ![]() | 50 | 95 | 30 | -- | ![]() | 3 |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
| No Added Effect. | |||||||||
| Strength | HM04 | ![]() | ![]() | 80 | 100 | 15 | -- | ![]() | 3 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| No Added Effect. | |||||||||
| Rock Smash | HM06 | ![]() | ![]() | 40 | 100 | 15 | 50 | ![]() | 2 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Vine Whip | ![]() | ![]() | 35 | 100 | 15 | -- | ![]() | 3 |
| The foe is struck with slender, whiplike vines to inflict damage. | ||||||||
| No Added Effect. | ||||||||
| Leech Seed | ![]() | ![]() | -- | 90 | 10 | -- | ![]() | 0 |
| A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | ||||||||
| First to appeal +1. | ||||||||
| Counter | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Ancientpower | ![]() | ![]() | 60 | 100 | 5 | 10 | ![]() | 2 |
| The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | ||||||||
| Points +2 if last to appeal. | ||||||||
| Flail | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Nature Power | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| An attack that makes use of nature’s power. Its effects vary depending on the user’s environment. | ||||||||
| Order of appealing is random in the next turn. | ||||||||
| Ingrain | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 0 |
| The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out. | ||||||||
| First to appeal +1. | ||||||||
| Grasswhistle | ![]() | ![]() | -- | 55 | 15 | -- | ![]() | 2 |
| The user plays a pleasant melody that lulls the foe into a deep sleep. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Leaf Storm | ![]() | ![]() | 140 | 90 | 5 | 100 | ![]() | 2 |
| A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | ||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | ||||||||
| Aromatherapy | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 0 |
| The user releases a soothing scent that heals all status problems affecting the user’s party. | ||||||||
| Points equal to the voltage of the judge. | ||||||||
| Wring Out | ![]() | ![]() | ?? | 100 | 5 | -- | ![]() | 2 |
| The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. | ||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | ||||||||
















