Nosepass
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Nosepass's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh) or Blackthorn City (Johto).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Tackle | — | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Harden | 7 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Rock Throw | 13 | ![]() | ![]() | 50 | 90 | 15 | -- | ![]() | 3 |
| The user picks up and throws a small rock at the foe to attack. | |||||||||
| No Added Effect. | |||||||||
| Block | 19 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user blocks the foe’s way with arms spread wide to prevent escape. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Thunder Wave | 25 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Rock Slide | 31 | ![]() | ![]() | 75 | 90 | 10 | 30 | ![]() | 3 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| No Added Effect. | |||||||||
| Sandstorm | 37 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Rest | 43 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Discharge | 49 | ![]() | ![]() | 80 | 100 | 15 | 30 | ![]() | 2 |
| A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Stone Edge | 55 | ![]() | ![]() | 100 | 80 | 5 | -- | ![]() | 2 |
| The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Zap Cannon | 61 | ![]() | ![]() | 120 | 50 | 5 | 100 | ![]() | 2 |
| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Lock-on | 67 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Earth Power | 73 | ![]() | ![]() | 90 | 100 | 10 | 10 | ![]() | 2 |
| The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Tackle | — | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Harden | 7 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Rock Throw | 13 | ![]() | ![]() | 50 | 90 | 15 | -- | ![]() | 3 |
| The user picks up and throws a small rock at the foe to attack. | |||||||||
| No Added Effect. | |||||||||
| Block | 19 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user blocks the foe’s way with arms spread wide to prevent escape. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Thunder Wave | 25 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Rock Slide | 31 | ![]() | ![]() | 75 | 90 | 10 | 30 | ![]() | 3 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| No Added Effect. | |||||||||
| Sandstorm | 37 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Rest | 43 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Power Gem | 49 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 3 |
| The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||
| No Added Effect. | |||||||||
| Discharge | 55 | ![]() | ![]() | 80 | 100 | 15 | 30 | ![]() | 2 |
| A flare of electricity is loosed to strike all Pokémon in battle. It may also cause paralysis. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Stone Edge | 61 | ![]() | ![]() | 100 | 80 | 5 | -- | ![]() | 2 |
| The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Zap Cannon | 67 | ![]() | ![]() | 120 | 50 | 5 | 100 | ![]() | 2 |
| The user fires an electric blast like a cannon to inflict damage and cause paralysis. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Lock-on | 73 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user takes sure aim at the foe. It ensures the next attack does not fail to hit the target. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Earth Power | 79 | ![]() | ![]() | 90 | 100 | 10 | 10 | ![]() | 2 |
| The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Taunt | TM12 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 0 |
| The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Thunderbolt | TM24 | ![]() | ![]() | 95 | 100 | 15 | 10 | ![]() | 2 |
| A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Thunder | TM25 | ![]() | ![]() | 120 | 70 | 10 | 30 | ![]() | 2 |
| A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Earthquake | TM26 | ![]() | ![]() | 100 | 100 | 10 | -- | ![]() | 2 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Shock Wave | TM34 | ![]() | ![]() | 60 | -- | 20 | -- | ![]() | 2 |
| The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Sandstorm | TM37 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Rock Tomb | TM39 | ![]() | ![]() | 50 | 80 | 10 | 100 | ![]() | 2 |
| Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | |||||||||
| Appeals last in the next turn. | |||||||||
| Torment | TM41 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 0 |
| The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Explosion | TM64 | ![]() | ![]() | 250 | 100 | 5 | -- | ![]() | 0 |
| The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
| Points +15 if all pokemon appeal to the same judge. | |||||||||
| Rock Polish | TM69 | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
| Appeals first in the next turn. | |||||||||
| Stone Edge | TM71 | ![]() | ![]() | 100 | 80 | 5 | -- | ![]() | 2 |
| The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Thunder Wave | TM73 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Stealth Rock | TM76 | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Rock Slide | TM80 | ![]() | ![]() | 75 | 90 | 10 | 30 | ![]() | 3 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| No Added Effect. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Strength | HM04 | ![]() | ![]() | 80 | 100 | 15 | -- | ![]() | 3 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| No Added Effect. | |||||||||
| Rock Smash | HM06 | ![]() | ![]() | 40 | 100 | 15 | 50 | ![]() | 2 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Mud-slap | ![]() | ![]() | 20 | 100 | 10 | 100 | ![]() | 3 |
| The user hurls mud in the foe’s face to inflict damage and lower its accuracy. | ||||||||
| No Added Effect. | ||||||||
| Rollout | ![]() | ![]() | 30 | 90 | 20 | -- | ![]() | 2 |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Can be used twice consecutively. | ||||||||
| Thunderpunch | ![]() | ![]() | 75 | 100 | 15 | 10 | ![]() | 2 |
| The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
| Points +2 if first to appeal. | ||||||||
| Fire Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ![]() | 2 |
| The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
| Points +2 if first to appeal. | ||||||||
| Ice Punch | ![]() | ![]() | 75 | 100 | 15 | 10 | ![]() | 2 |
| The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
| Points +2 if first to appeal. | ||||||||
| Snore | ![]() | ![]() | 40 | 100 | 15 | 30 | ![]() | 3 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| No Added Effect. | ||||||||
| Ancientpower | ![]() | ![]() | 60 | 100 | 5 | 10 | ![]() | 2 |
| The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | ||||||||
| Points +2 if last to appeal. | ||||||||
| Earth Power | ![]() | ![]() | 90 | 100 | 10 | 10 | ![]() | 2 |
| The user makes the ground under the foe erupt with power. It may also lower the target’s Sp. Def. | ||||||||
| Points +2 if last to appeal. | ||||||||
| Iron Defense | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| The user hardens its body’s surface like iron, sharply raising its Defense stat. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Magnet Rise | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user levitates using electrically generated magnetism for five turns. | ||||||||
| Pokemon after self cannot raise any voltage in that turnt. | ||||||||
| Pain Split [!] | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| The user adds its HP to the foe’s HP, then equally shares the combined HP with the foe. | ||||||||
| Lowers voltage of all judges by 1. | ||||||||
| Gravity [!] | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Magic Coat [!] | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| A barrier reflects back to the foe moves like Leech Seed and moves that damage status. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Block [!] | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user blocks the foe’s way with arms spread wide to prevent escape. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Headbutt [!] | ![]() | ![]() | 70 | 100 | 15 | 30 | ![]() | 3 |
| The user sticks its head out and rams straight forward. It may make the foe flinch. | ||||||||
| No Added Effect. | ||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Magnitude | ![]() | ![]() | ?? | 100 | 30 | -- | ![]() | 2 |
| The user looses a ground-shaking quake affecting everyone in battle. Its power varies. | ||||||||
| Points +2 if last to appeal. | ||||||||
| Rollout | ![]() | ![]() | 30 | 90 | 20 | -- | ![]() | 2 |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Can be used twice consecutively. | ||||||||
| Explosion | ![]() | ![]() | 250 | 100 | 5 | -- | ![]() | 0 |
| The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | ||||||||
| Points +15 if all pokemon appeal to the same judge. | ||||||||
| Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | ![]() | 0 |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
| Points +15 if all pokemon appeal to the same judge. | ||||||||
| Block | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user blocks the foe’s way with arms spread wide to prevent escape. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Head Smash [!] | ![]() | ![]() | 150 | 80 | 5 | -- | ![]() | 2 |
| The user delivers a life-endangering head butt at full power. The user also takes terrible damage. | ||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | ||||||||




















11/01/2010 ~ 09/05/2010
27/02/2010 ~ 13/03/2010
17/02/2010 ~ 09/04/2010
17/02/2010 ~ 09/04/2010
17/02/2010 ~ 09/04/2010
20/02/2010 ~ 02/04/2010
05/03/2010 ~ 25/03/2010
05/03/2010 ~ 25/03/2010
13/03/2010 ~ 21/03/2010
03/2010
Easter 2010