Poliwag
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Poliwag's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Water Sport | — | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Bubble | 5 | ![]() | ![]() | 20 | 100 | 30 | 10 | ![]() | 2 |
| A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat. | |||||||||
| Appeals last in the next turn. | |||||||||
| Hypnosis | 8 | ![]() | ![]() | -- | 70 | 20 | -- | ![]() | 2 |
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Water Gun | 11 | ![]() | ![]() | 40 | 100 | 25 | -- | ![]() | 3 |
| The foe is blasted with a forceful shot of water. | |||||||||
| No Added Effect. | |||||||||
| Doubleslap | 15 | ![]() | ![]() | 15 | 85 | 10 | -- | ![]() | 2 |
| The foe is slapped repeatedly, back and forth, two to five times in a row. | |||||||||
| Can be used twice consecutively. | |||||||||
| Rain Dance | 18 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Body Slam | 21 | ![]() | ![]() | 85 | 100 | 15 | 30 | ![]() | 3 |
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | |||||||||
| No Added Effect. | |||||||||
| Bubblebeam | 25 | ![]() | ![]() | 65 | 100 | 20 | 10 | ![]() | 2 |
| A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. | |||||||||
| Appeals last in the next turn. | |||||||||
| Mud Shot | 28 | ![]() | ![]() | 55 | 95 | 15 | 100 | ![]() | 2 |
| The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed. | |||||||||
| Appeals last in the next turn. | |||||||||
| Belly Drum | 31 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user maximizes its Attack stat in exchange for HP equal to half its max HP. | |||||||||
| Points of next appeal doubles. | |||||||||
| Wake-up Slap | 35 | ![]() | ![]() | 60 | 100 | 10 | -- | ![]() | 0 |
| This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Hydro Pump | 38 | ![]() | ![]() | 120 | 80 | 5 | -- | ![]() | 2 |
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Mud Bomb | 41 | ![]() | ![]() | 65 | 85 | 10 | 30 | ![]() | 2 |
| The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Water Pulse | TM03 | ![]() | ![]() | 60 | 100 | 20 | 20 | ![]() | 2 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Hail | TM07 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Ice Beam | TM13 | ![]() | ![]() | 95 | 100 | 10 | 10 | ![]() | 2 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Blizzard | TM14 | ![]() | ![]() | 120 | 70 | 5 | 10 | ![]() | 2 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Rain Dance | TM18 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Dig | TM28 | ![]() | ![]() | 80 | 100 | 10 | -- | ![]() | 1 |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Psychic | TM29 | ![]() | ![]() | 90 | 100 | 10 | 10 | ![]() | 2 |
| The foe is hit by a strong telekinetic force. It may also reduce the foe’s Sp. Def stat. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Thief | TM46 | ![]() | ![]() | 40 | 100 | 10 | -- | ![]() | 0 |
| The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |||||||||
| Receives voltage points if previous pokemon reaches max voltage. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Surf | HM03 | ![]() | ![]() | 95 | 100 | 15 | -- | ![]() | 2 |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Waterfall | HM07 | ![]() | ![]() | 80 | 100 | 15 | 20 | ![]() | 3 |
| The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |||||||||
| No Added Effect. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Mist | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Splash | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 0 |
| The user just flops and splashes around to no effect at all… | ||||||||
| Points equal 4 minus voltage of judge. | ||||||||
| Bubblebeam | ![]() | ![]() | 65 | 100 | 20 | 10 | ![]() | 2 |
| A spray of bubbles is forcefully ejected at the foe. It may also lower the target’s Speed stat. | ||||||||
| Appeals last in the next turn. | ||||||||
| Haze | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Mind Reader | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 1 |
| The user senses the foe’s movements with its mind to ensure its next attack does not miss. | ||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | ||||||||
| Water Sport | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Ice Ball | ![]() | ![]() | 30 | 90 | 20 | -- | ![]() | 2 |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
| Can be used twice consecutively. | ||||||||
| Mud Shot | ![]() | ![]() | 55 | 95 | 15 | 100 | ![]() | 2 |
| The user attacks by hurling a blob of mud at the foe. It also reduces the target’s Speed. | ||||||||
| Appeals last in the next turn. | ||||||||
| Refresh | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 0 |
| The user rests to cure itself of a poisoning, burn, or paralysis. | ||||||||
| Points equal to the voltage of judge. | ||||||||
| Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ![]() | 2 |
| An attack move that cuts down the foe’s HP to equal the user’s HP. | ||||||||
| Points doubles if last to appeal. | ||||||||
















