Grumpig

Purugly

Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Purugly's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh) or Blackthorn City (Johto).

Diamond & Pearl, Platinum, HeartGold & SoulSilver Level Up Moves
Move NameLevelTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Fake OutNormalPhysical4010010100Cute2
An attack that hits first and makes the target flinch. This move works only on the first turn.
Points +2 if first to appeal.
ScratchNormalPhysical4010035--Tough3
Hard, pointed, and sharp claws rake the foe to inflict damage.
No Added Effect.
GrowlNormalOther--10040--Cute2
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
Scratch5NormalPhysical4010035--Tough3
Hard, pointed, and sharp claws rake the foe to inflict damage.
No Added Effect.
Growl8NormalOther--10040--Cute2
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
Hypnosis13PsychicOther--7020--Smart2
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Pokemon after self cannot lower any voltage in that turn.
Faint Attack17DarkPhysical60--20--Smart2
The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail.
Points +2 if last to appeal.
Fury Swipes20NormalPhysical188015--Tough2
The foe is raked with sharp claws or scythes for two to five times in quick succession.
Can be used twice consecutively.
Charm25NormalOther--10020--Cute2
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
Pokemon after self cannot lower any voltage in that turn.
Assist29NormalOther----20--Cute2
The user hurriedly and randomly uses a move among those known by other Pokémon in the party.
Order of appealing is random in the next turn.
Captivate32NormalOther--10020--Beauty2
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
Pokemon after self cannot lower any voltage in that turn.
Slash37NormalPhysical7010020--Cool3
The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
No Added Effect.
Swagger38NormalOther--9015--Cute2
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
Pokemon after self cannot lower any voltage in that turn.
Body Slam45NormalPhysical851001530Tough3
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
No Added Effect.
Attract53NormalOther--10015--Cute2
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
Pokemon after self cannot lower any voltage in that turn.
Machine Moves
Move NameMachineTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Water PulseTM03WaterSpecial601002020Beauty2
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
Points +2 if first to appeal.
RoarTM05NormalOther--10020--Cool2
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pokemon after self cannot lower any voltage in that turn.
ToxicTM06PoisonOther--8510--Smart2
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Pokemon after self cannot lower any voltage in that turn.
Hidden PowerTM10NormalSpecial??10015--Smart1
A unique attack that varies in type and intensity depending on the Pokémon using it.
Points +3 if lowest number of points in that turn.
Sunny DayTM11FireOther----5--Beauty2
The user intensifies the sun for five turns, powering up Fire-type moves.
Pokemon after self cannot raise any voltage in that turn.
TauntTM12DarkOther--10020--Smart0
The foe is taunted into a rage that allows it to use only attack moves for two to four turns.
Points equal 4 minus voltage of judge.
Hyper BeamTM15NormalSpecial150905--Cool2
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Points +3 if previous pokemon reaches max voltage of a judge.
ProtectTM17NormalOther----10--Cute0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Points equal 4 minus voltage of judge.
Rain DanceTM18WaterOther----5--Tough2
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
Pokemon after self cannot raise any voltage in that turn.
FrustrationTM21NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the less the user likes its Trainer.
Points +2 if last to appeal.
Iron TailTM23SteelPhysical100751530Cool2
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
Points +2 if last to appeal.
ThunderboltTM24ElectricSpecial951001510Cool2
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
Points +2 if first to appeal.
ThunderTM25ElectricSpecial120701030Cool2
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed.
Points +2 if first to appeal.
ReturnTM27NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the more the user likes its Trainer.
Points +2 if first to appeal.
DigTM28GroundPhysical8010010--Smart1
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Points +3 if appeals to the same judge with other pokemon.
Shadow BallTM30GhostSpecial801001520Smart2
The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat.
Points +2 if first to appeal.
Double TeamTM32NormalOther----15--Cool2
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Appeals first in the next turn.
Shock WaveTM34ElectricSpecial60--20--Cool2
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
Points +2 if first to appeal.
Aerial AceTM40FlyingPhysical60--20--Cool2
The user confounds the foe with speed, then slashes. The attack lands without fail.
Points +2 if first to appeal.
TormentTM41DarkOther--10015--Tough0
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
Points equal 4 minus voltage of judge.
FacadeTM42NormalPhysical7010020--Cute2
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
Points doubles if last to appeal.
Secret PowerTM43NormalPhysical701002030Smart2
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
Order of appealing is random in the next turn.
RestTM44PsychicOther----10--Cute0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
Points equal to the voltage of judge.
AttractTM45NormalOther--10015--Cute2
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
Pokemon after self cannot lower any voltage in that turn.
ThiefTM46DarkPhysical4010010--Tough0
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
Receives voltage points if previous pokemon reaches max voltage.
SnatchTM49DarkOther----10--Smart0
The user steals the effects of any healing or status- changing move the foe attempts to use.
Receives voltage points if previous pokemon reaches max voltage.
EndureTM58NormalOther----10--Tough2
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Pokemon after self cannot raise any voltage in that turn.
Shadow ClawTM65GhostPhysical7010015--Cute2
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
Points +2 if first to appeal.
PaybackTM66DarkPhysical5010010--Cool1
If the user can use this attack after the foe attacks, its power is doubled.
Points +3 if appeals to the same judge with other pokemon.
Giga ImpactTM68NormalPhysical150905--Beauty2
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Points +3 if previous pokemon reaches max voltage of a judge.
FlashTM70NormalOther--10020--Beauty2
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
Lowers voltage of all judges by 1.
Psych UpTM77NormalOther----10--Smart0
The user hypnotizes itself into copying any stat change made by the foe.
Points of next appeal doubles.
CaptivateTM78NormalOther--10020--Beauty2
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
Pokemon after self cannot lower any voltage in that turn.
Sleep TalkTM82NormalOther----10--Cute3
While it is asleep, the user randomly uses one of the moves it knows.
No Added Effect.
Natural GiftTM83NormalPhysical??10015--Cool2
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Points +2 if last to appeal.
Dream EaterTM85PsychicSpecial10010015--Smart1
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user’s HP.
Points +3 if two pokemon raise a judge's voltage consecutively.
SwaggerTM87NormalOther--9015--Cute2
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
Pokemon after self cannot lower any voltage in that turn.
U-turnTM89BugPhysical7010020--Cute0
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Points equal 4 minus voltage of judge.
SubstituteTM90NormalOther----10--Smart1
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Points +3 if lowest number of points in that turn.
CutHM01NormalPhysical509530--Cool3
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
No Added Effect.
Platinum, HeartGold & SoulSilver Tutor Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Mud-slapGroundSpecial2010010100Cute3
The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
No Added Effect.
Fury CutterBugPhysical109520--Cool2
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Can be used twice consecutively.
RolloutRockPhysical309020--Tough2
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Can be used twice consecutively.
SnoreNormalSpecial401001530Cute3
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
No Added Effect.
Last ResortNormalPhysical1301005--Cute0
This move can be used only after the user has used all the other moves it knows in the battle.
First to appeal +1.
Knock OffDarkPhysical2010020--Cool3
The user slaps down the foe’s held item, preventing the item from being used during the battle.
No Added Effect.
Sucker PunchDarkPhysical801005--Smart2
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
Appeals first in the next turn.
SwiftNormalSpecial60--20--Cool2
Star-shaped rays are shot at the foe. This attack never misses.
Points +2 if first to appeal.
Super Fang [!]NormalPhysical??9010--Tough3
The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
No Added Effect.
Headbutt [!]NormalPhysical701001530Tough3
The user sticks its head out and rams straight forward. It may make the foe flinch.
No Added Effect.
Egg Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
BiteDarkPhysical601002530Tough3
The foe is bitten with viciously sharp fangs. It may make the target flinch.
No Added Effect.
Tail WhipNormalOther--10030--Cute2
The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
Quick AttackNormalPhysical4010030--Cool2
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Appeals first in the next turn.
Sand-attackGroundOther--10015--Cute2
Sand is hurled in the foe’s face, reducing its accuracy.
Pokemon after self cannot lower any voltage in that turn.
Fake TearsDarkOther--10020--Smart2
The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat.
Pokemon after self cannot lower any voltage in that turn.
AssuranceDarkPhysical5010010--Beauty2
If the foe has already taken some damage in the same turn, this attack’s power is doubled.
Points doubles if last to appeal.
Flail [!]NormalPhysical??10015--Cute2
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
Points doubles if last to appeal.

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