Random Pokemon

Arbok

Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Arbok's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh) or Blackthorn City (Johto).

Diamond & Pearl, Platinum, HeartGold & SoulSilver Level Up Moves
Move NameLevelTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Ice FangIcePhysical65951510Cool3
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
No Added Effect.
Thunder FangElectricPhysical65951510Smart3
The user bites with electrified fangs. It may also make the foe flinch or become paralyzed.
No Added Effect.
Fire FangFirePhysical65951510Beauty3
The user bites with flame-cloaked fangs. It may also make the foe flinch or sustain a burn.
No Added Effect.
WrapNormalPhysical158520--Tough0
A long body or vines are used to wrap and squeeze the foe for two to five turns.
First to appeal +1.
LeerNormalOther--10030--Cool2
The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
Pokemon after self cannot lower any voltage in that turn.
Poison StingPoisonPhysical151003530Smart2
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
Pokemon after self cannot lower any voltage in that turn.
BiteDarkPhysical601002530Tough3
The foe is bitten with viciously sharp fangs. It may make the target flinch.
No Added Effect.
Poison Sting4PoisonPhysical151003530Smart2
The foe is stabbed with a poisonous barb of some sort. It may also poison the target.
Pokemon after self cannot lower any voltage in that turn.
Bite9DarkPhysical601002530Tough3
The foe is bitten with viciously sharp fangs. It may make the target flinch.
No Added Effect.
Glare12NormalOther--7530--Tough2
The user intimidates the foe with the pattern on its belly to cause paralysis.
Pokemon after self cannot lower any voltage in that turn.
Screech17NormalOther--8540--Smart2
An earsplitting screech is emitted to sharply reduce the foe’s Defense stat.
Lowers voltage of all judges by 1.
Acid20PoisonSpecial401003010Smart3
The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat.
No Added Effect.
Crunch22DarkPhysical801001520Tough2
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
Points +2 if last to appeal.
Stockpile28NormalOther----20--Tough0
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Points of next appeal doubles.
Swallow28NormalOther----10--Tough0
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Points equal to the voltage of the judge.
Spit Up28NormalSpecial??10010--Tough2
The power stored using the move Stockpile is released at once in an attack.
Points +2 if last to appeal.
Mud Bomb34GroundSpecial65851030Smart2
The user launches a hard-packed mud ball to attack. It may also lower the target’s accuracy.
Points +2 if last to appeal.
Gastro Acid42PoisonOther--10010--Beauty2
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability.
Pokemon after self cannot raise any voltage in that turn.
Haze48IceOther----30--Beauty2
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Pokemon after self cannot raise any voltage in that turn.
Gunk Shot56PoisonPhysical12070530Cool3
The user shoots filthy garbage at the foe to attack. It may also poison the target.
No Added Effect.
Machine Moves
Move NameMachineTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
ToxicTM06PoisonOther--8510--Smart2
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Pokemon after self cannot lower any voltage in that turn.
Hidden PowerTM10NormalSpecial??10015--Smart1
A unique attack that varies in type and intensity depending on the Pokémon using it.
Points +3 if lowest number of points in that turn.
Sunny DayTM11FireOther----5--Beauty2
The user intensifies the sun for five turns, powering up Fire-type moves.
Pokemon after self cannot raise any voltage in that turn.
Hyper BeamTM15NormalSpecial150905--Cool2
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Points +3 if previous pokemon reaches max voltage of a judge.
ProtectTM17NormalOther----10--Cute0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Points equal 4 minus voltage of judge.
Rain DanceTM18WaterOther----5--Tough2
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
Pokemon after self cannot raise any voltage in that turn.
Giga DrainTM19GrassSpecial6010010--Smart1
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Points +3 if two pokemon raise a judge's voltage consecutively.
FrustrationTM21NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the less the user likes its Trainer.
Points +2 if last to appeal.
Iron TailTM23SteelPhysical100751530Cool2
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
Points +2 if last to appeal.
EarthquakeTM26GroundPhysical10010010--Tough2
The user sets off an earthquake that hits all the Pokémon in the battle.
Points +2 if last to appeal.
ReturnTM27NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the more the user likes its Trainer.
Points +2 if first to appeal.
DigTM28GroundPhysical8010010--Smart1
The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Points +3 if appeals to the same judge with other pokemon.
Double TeamTM32NormalOther----15--Cool2
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Appeals first in the next turn.
Sludge BombTM36PoisonSpecial901001030Tough2
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
Points +2 if last to appeal.
Rock TombTM39RockPhysical508010100Smart2
Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
Appeals last in the next turn.
TormentTM41DarkOther--10015--Tough0
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
Points equal 4 minus voltage of judge.
FacadeTM42NormalPhysical7010020--Cute2
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
Points doubles if last to appeal.
Secret PowerTM43NormalPhysical701002030Smart2
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
Order of appealing is random in the next turn.
RestTM44PsychicOther----10--Cute0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
Points equal to the voltage of judge.
AttractTM45NormalOther--10015--Cute2
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
Pokemon after self cannot lower any voltage in that turn.
ThiefTM46DarkPhysical4010010--Tough0
The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
Receives voltage points if previous pokemon reaches max voltage.
SnatchTM49DarkOther----10--Smart0
The user steals the effects of any healing or status- changing move the foe attempts to use.
Receives voltage points if previous pokemon reaches max voltage.
EndureTM58NormalOther----10--Tough2
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Pokemon after self cannot raise any voltage in that turn.
PaybackTM66DarkPhysical5010010--Cool1
If the user can use this attack after the foe attacks, its power is doubled.
Points +3 if appeals to the same judge with other pokemon.
Giga ImpactTM68NormalPhysical150905--Beauty2
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Points +3 if previous pokemon reaches max voltage of a judge.
CaptivateTM78NormalOther--10020--Beauty2
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
Pokemon after self cannot lower any voltage in that turn.
Dark PulseTM79DarkSpecial801001520Cool2
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
Points +2 if first to appeal.
Rock SlideTM80RockPhysical75901030Tough3
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
No Added Effect.
Sleep TalkTM82NormalOther----10--Cute3
While it is asleep, the user randomly uses one of the moves it knows.
No Added Effect.
Natural GiftTM83NormalPhysical??10015--Cool2
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Points +2 if last to appeal.
Poison JabTM84PoisonPhysical801002030Smart2
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
Increases judge's voltage by 2.
SwaggerTM87NormalOther--9015--Cute2
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
Pokemon after self cannot lower any voltage in that turn.
SubstituteTM90NormalOther----10--Smart1
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Points +3 if lowest number of points in that turn.
StrengthHM04NormalPhysical8010015--Tough3
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
No Added Effect.
Platinum, HeartGold & SoulSilver Tutor Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Aqua TailWaterPhysical909010--Cute3
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
No Added Effect.
Gastro AcidPoisonOther--10010--Beauty2
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability.
Pokemon after self cannot raise any voltage in that turn.
SnoreNormalSpecial401001530Cute3
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
No Added Effect.
SpiteGhostOther--10010--Tough2
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Pokemon after self cannot lower any voltage in that turn.
Gunk ShotPoisonPhysical12070530Cool3
The user shoots filthy garbage at the foe to attack. It may also poison the target.
No Added Effect.
Seed BombGrassPhysical8010015--Smart3
The user slams a barrage of hard- shelled seeds down on the foe from above.
No Added Effect.
Headbutt [!]NormalPhysical701001530Tough3
The user sticks its head out and rams straight forward. It may make the foe flinch.
No Added Effect.
Egg Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
PursuitDarkPhysical4010020--Smart1
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Points +3 if two pokemon raise a judge's voltage consecutively.
SlamNormalPhysical807520--Tough3
The foe is slammed with a long tail, vines, etc., to inflict damage.
No Added Effect.
SpiteGhostOther--10010--Tough2
The user looses its grudge on the move last used by the foe by cutting 4 PP from it.
Pokemon after self cannot lower any voltage in that turn.
Beat UpDarkPhysical1010010--Smart2
The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
Can be used twice consecutively.
Poison FangPoisonPhysical501001530Smart2
The user bites the foe with toxic fangs. It may also leave the foe badly poisoned.
Increases judge's voltage by 2.
Scary FaceNormalOther--9010--Tough2
The user frightens the foe with a scary face to sharply reduce its Speed stat.
Appeals last in the next turn.
Poison TailPoisonPhysical501002510Smart2
An attack with a high critical-hit ratio. This tail attack may also poison the foe.
Increases judge's voltage by 2.
DisableNormalOther--8020--Smart2
For several turns, this move prevents the foe from using the move it last used.
Pokemon after self cannot lower any voltage in that turn.
Switcheroo [!]DarkOther--10010--Cool0
The user trades held items with the foe faster than the eye can follow.
Receives voltage points if previous pokemon reaches max voltage.

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