Bellsprout
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Bellsprout's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Vine Whip | — | ![]() | ![]() | 35 | 100 | 15 | -- | ![]() | 3 |
| The foe is struck with slender, whiplike vines to inflict damage. | |||||||||
| No Added Effect. | |||||||||
| Growth | 7 | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 0 |
| The user’s body is forced to grow all at once. It raises the Sp. Atk stat. | |||||||||
| Points of next appeal doubles. | |||||||||
| Wrap | 11 | ![]() | ![]() | 15 | 85 | 20 | -- | ![]() | 0 |
| A long body or vines are used to wrap and squeeze the foe for two to five turns. | |||||||||
| First to appeal +1. | |||||||||
| Sleep Powder | 13 | ![]() | ![]() | -- | 75 | 15 | -- | ![]() | 2 |
| The user scatters a big cloud of sleep- inducing dust around the foe. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Poisonpowder | 15 | ![]() | ![]() | -- | 75 | 35 | -- | ![]() | 2 |
| A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Stun Spore | 17 | ![]() | ![]() | -- | 75 | 30 | -- | ![]() | 2 |
| The user scatters a cloud of paralyzing powder. It may paralyze the target. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Acid | 23 | ![]() | ![]() | 40 | 100 | 30 | 10 | ![]() | 3 |
| The foe is attacked with a spray of harsh acid. It may also lower the target’s Sp. Def stat. | |||||||||
| No Added Effect. | |||||||||
| Knock Off | 27 | ![]() | ![]() | 20 | 100 | 20 | -- | ![]() | 3 |
| The user slaps down the foe’s held item, preventing the item from being used during the battle. | |||||||||
| No Added Effect. | |||||||||
| Sweet Scent | 29 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Gastro Acid | 35 | ![]() | ![]() | -- | 100 | 10 | -- | ![]() | 2 |
| The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe’s ability. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Razor Leaf | 39 | ![]() | ![]() | 55 | 95 | 25 | -- | ![]() | 3 |
| A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio. | |||||||||
| No Added Effect. | |||||||||
| Slam | 41 | ![]() | ![]() | 80 | 75 | 20 | -- | ![]() | 3 |
| The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||||
| No Added Effect. | |||||||||
| Wring Out | 47 | ![]() | ![]() | ?? | 100 | 5 | -- | ![]() | 2 |
| The user powerfully wrings the foe. The more HP the foe has, the greater this attack’s power. | |||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Bullet Seed | TM09 | ![]() | ![]() | 10 | 100 | 30 | -- | ![]() | 2 |
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
| Can be used twice consecutively. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Giga Drain | TM19 | ![]() | ![]() | 60 | 100 | 10 | -- | ![]() | 1 |
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Solarbeam | TM22 | ![]() | ![]() | 120 | 100 | 10 | -- | ![]() | 1 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Sludge Bomb | TM36 | ![]() | ![]() | 90 | 100 | 10 | 30 | ![]() | 2 |
| The user attacks by hurling filthy sludge at the foe. It may also poison the target. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Thief | TM46 | ![]() | ![]() | 40 | 100 | 10 | -- | ![]() | 0 |
| The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. | |||||||||
| Receives voltage points if previous pokemon reaches max voltage. | |||||||||
| Energy Ball | TM53 | ![]() | ![]() | 80 | 100 | 10 | 10 | ![]() | 2 |
| The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Flash | TM70 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | |||||||||
| Lowers voltage of all judges by 1. | |||||||||
| Swords Dance | TM75 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 0 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | |||||||||
| Points of next appeal doubles. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Grass Knot | TM86 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Cut | HM01 | ![]() | ![]() | 50 | 95 | 30 | -- | ![]() | 3 |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
| No Added Effect. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Swords Dance | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 0 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | ||||||||
| Points of next appeal doubles. | ||||||||
| Encore | ![]() | ![]() | -- | 100 | 5 | -- | ![]() | 1 |
| The user compels the foe to keep using only the move it last used for two to six turns. | ||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | ||||||||
| Reflect | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 0 |
| The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
| number of points is equal to the voltage of the judge. | ||||||||
| Leech Life | ![]() | ![]() | 20 | 100 | 15 | -- | ![]() | 1 |
| A blood-draining attack. The user’s HP is restored by half the damage taken by the target. | ||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | ||||||||
| Ingrain | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 0 |
| The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out. | ||||||||
| First to appeal +1. | ||||||||
| Magical Leaf | ![]() | ![]() | 60 | -- | 20 | -- | ![]() | 2 |
| The user scatters curious leaves that chase the foe. This attack will not miss. | ||||||||
| Points +2 if first to appeal. | ||||||||
| Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ![]() | 2 |
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Tickle | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||















