Eevee
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Eevee's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Tackle | — | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Tail Whip | — | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Helping Hand | — | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 1 |
| A move that boosts the power of the ally’s attack in a Double Battle. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Sand-attack | 8 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| Sand is hurled in the foe’s face, reducing its accuracy. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Growl | 15 | ![]() | ![]() | -- | 100 | 40 | -- | ![]() | 2 |
| The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Quick Attack | 22 | ![]() | ![]() | 40 | 100 | 30 | -- | ![]() | 2 |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
| Appeals first in the next turn. | |||||||||
| Bite | 29 | ![]() | ![]() | 60 | 100 | 25 | 30 | ![]() | 3 |
| The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
| No Added Effect. | |||||||||
| Baton Pass | 36 | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 0 |
| The user switches places with a party Pokémon in waiting, passing along any stat changes. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Take Down | 43 | ![]() | ![]() | 90 | 85 | 20 | -- | ![]() | 3 |
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
| No Added Effect. | |||||||||
| Last Resort | 50 | ![]() | ![]() | 130 | 100 | 5 | -- | ![]() | 0 |
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
| First to appeal +1. | |||||||||
| Trump Card | 57 | ![]() | ![]() | ?? | -- | 5 | -- | ![]() | 0 |
| The fewer PP this move has, the more power it has for attack. | |||||||||
| First to appeal +1. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Rain Dance | TM18 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Iron Tail | TM23 | ![]() | ![]() | 100 | 75 | 15 | 30 | ![]() | 2 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Dig | TM28 | ![]() | ![]() | 80 | 100 | 10 | -- | ![]() | 1 |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Shadow Ball | TM30 | ![]() | ![]() | 80 | 100 | 15 | 20 | ![]() | 2 |
| The user hurls a shadowy blob at the foe. It may also lower the foe’s Sp. Def stat. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Charm | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Flail | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Endure | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Curse | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| A move that works differently for the Ghost type than for all the other types. | ||||||||
| First to appeal +1. | ||||||||
| Tickle | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user tickles the foe into laughing, reducing its Attack and Defense stats. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Wish | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| A self-healing move. The user restores its own HP by up to half of its maximum HP in the next turn. | ||||||||
| Points equal to the voltage of judge. | ||||||||
| Yawn | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Fake Tears | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user feigns crying to make the foe feel flustered, sharply lowering its Sp. Def stat. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Covet | ![]() | ![]() | 40 | 100 | 40 | -- | ![]() | 0 |
| The user endearingly approaches the foe, then steals the item the foe is holding. | ||||||||
| Receives voltage points if previous pokemon reaches max voltage. | ||||||||


















