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Farfetch'd

    Jump to Gen III Pokédex

    Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Farfetch'd's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).

    Diamond & Pearl Level Up Moves
    Move NameLevelTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
    Poison JabPoisonPhysical801002030Smart2
    The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    Increases judge's voltage by 2.
    PeckFlyingPhysical3510035--Cool3
    The foe is jabbed with a sharply pointed beak or horn.
    No Added Effect.
    Sand-attackGroundOther--10015--Cute2
    Sand is hurled in the foe’s face, reducing its accuracy.
    Pokemon after self cannot lower any voltage in that turn.
    LeerNormalOther--10030--Cool2
    The foe is given an intimidating leer with sharp eyes. The target’s Defense stat is reduced.
    Pokemon after self cannot lower any voltage in that turn.
    Fury CutterBugPhysical109520--Cool2
    The foe is slashed with scythes or claws. Its power increases if it hits in succession.
    Can be used twice consecutively.
    Fury Attack7NormalPhysical158520--Cool2
    The foe is jabbed repeatedly with a horn or beak two to five times in a row.
    Can be used twice consecutively.
    Knock Off9DarkPhysical2010020--Cool3
    The user slaps down the foe’s held item, preventing the item from being used during the battle.
    No Added Effect.
    Aerial Ace13FlyingPhysical60--20--Cool2
    The user confounds the foe with speed, then slashes. The attack lands without fail.
    Points +2 if first to appeal.
    Slash19NormalPhysical7010020--Cool3
    The foe is attacked with a slash of claws, etc. It has a high critical-hit ratio.
    No Added Effect.
    Air Cutter21FlyingSpecial559525--Cool3
    The user launches razorlike wind to slash the foe. It has a high critical-hit ratio.
    No Added Effect.
    Swords Dance25NormalOther----30--Beauty0
    A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
    Points of next appeal doubles.
    Agility31PsychicOther----30--Cool2
    The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
    Appeals first in the next turn.
    Night Slash33DarkPhysical7010015--Beauty3
    The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    No Added Effect.
    Air Slash37FlyingSpecial75952030Cool2
    The user attacks with a blade of air that slices even the sky. It may also make the target flinch.
    Points +2 if first to appeal.
    False Swipe43NormalPhysical4010040--Cool0
    A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    Points equal 4 minus voltage of judge.
    Machine Moves
    Move NameMachineTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
    ToxicTM06PoisonOther--8510--Smart2
    A move that leaves the target badly poisoned. Its poison damage worsens every turn.
    Pokemon after self cannot lower any voltage in that turn.
    Hidden PowerTM10NormalSpecial??10015--Smart1
    A unique attack that varies in type and intensity depending on the Pokémon using it.
    Points +3 if lowest number of points in that turn.
    Sunny DayTM11FireOther----5--Beauty2
    The user intensifies the sun for five turns, powering up Fire-type moves.
    Pokemon after self cannot raise any voltage in that turn.
    ProtectTM17NormalOther----10--Cute0
    It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
    Points equal 4 minus voltage of judge.
    FrustrationTM21NormalPhysical??10020--Cute2
    A full-power attack that grows more powerful the less the user likes its Trainer.
    Points +2 if last to appeal.
    Iron TailTM23SteelPhysical100751530Cool2
    The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
    Points +2 if last to appeal.
    ReturnTM27NormalPhysical??10020--Cute2
    A full-power attack that grows more powerful the more the user likes its Trainer.
    Points +2 if first to appeal.
    Double TeamTM32NormalOther----15--Cool2
    By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
    Appeals first in the next turn.
    Aerial AceTM40FlyingPhysical60--20--Cool2
    The user confounds the foe with speed, then slashes. The attack lands without fail.
    Points +2 if first to appeal.
    FacadeTM42NormalPhysical7010020--Cute2
    An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
    Points doubles if last to appeal.
    Secret PowerTM43NormalPhysical701002030Smart2
    The user attacks with a secret power. Its added effects vary depending on the user’s environment.
    Order of appealing is random in the next turn.
    RestTM44PsychicOther----10--Cute0
    The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
    Points equal to the voltage of judge.
    AttractTM45NormalOther--10015--Cute2
    If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
    Pokemon after self cannot lower any voltage in that turn.
    ThiefTM46DarkPhysical4010010--Tough0
    The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item.
    Receives voltage points if previous pokemon reaches max voltage.
    Steel WingTM47SteelPhysical70902510Cool3
    The foe is hit with wings of steel. It may also raise the user’s Defense stat.
    No Added Effect.
    RoostTM51FlyingOther----10--Cool0
    The user lands and rests its body. It restores the user’s HP by up to half of its max HP.
    Points equal to the voltage of the judge.
    False SwipeTM54NormalPhysical4010040--Cool0
    A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP.
    Points equal 4 minus voltage of judge.
    EndureTM58NormalOther----10--Tough2
    The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
    Pokemon after self cannot raise any voltage in that turn.
    Swords DanceTM75NormalOther----30--Beauty0
    A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
    Points of next appeal doubles.
    Psych UpTM77NormalOther----10--Smart0
    The user hypnotizes itself into copying any stat change made by the foe.
    Points of next appeal doubles.
    CaptivateTM78NormalOther--10020--Beauty2
    If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
    Pokemon after self cannot lower any voltage in that turn.
    Sleep TalkTM82NormalOther----10--Cute3
    While it is asleep, the user randomly uses one of the moves it knows.
    No Added Effect.
    Natural GiftTM83NormalPhysical??10015--Cool2
    The user draws power to attack by using its held Berry. The Berry determines its type and power.
    Points +2 if last to appeal.
    Poison JabTM84PoisonPhysical801002030Smart2
    The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe.
    Increases judge's voltage by 2.
    SwaggerTM87NormalOther--9015--Cute2
    The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
    Pokemon after self cannot lower any voltage in that turn.
    PluckTM88FlyingPhysical6010020--Cute0
    The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect.
    Receives voltage points if previous pokemon reaches max voltage.
    U-turnTM89BugPhysical7010020--Cute0
    After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
    Points equal 4 minus voltage of judge.
    SubstituteTM90NormalOther----10--Smart1
    The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
    Points +3 if lowest number of points in that turn.
    CutHM01NormalPhysical509530--Cool3
    The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
    No Added Effect.
    FlyHM02FlyingPhysical909515--Smart1
    The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
    Points +3 if appeals to the same judge with other pokemon.
    DefogHM05FlyingOther----15--Beauty2
    Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc.
    Pokemon after self cannot raise any voltage in that turn.
    Egg Moves
    Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
    Steel WingSteelPhysical70902510Cool3
    The foe is hit with wings of steel. It may also raise the user’s Defense stat.
    No Added Effect.
    ForesightNormalOther----40--Smart1
    Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
    Points +3 if two pokemon raise a judge's voltage consecutively.
    Mirror MoveFlyingOther----20--Smart2
    The user counters the foe by mimicking the move last used by the foe.
    Points doubles if last to appeal.
    GustFlyingSpecial4010035--Smart3
    A gust of wind is whipped up by wings and launched at the foe to inflict damage.
    No Added Effect.
    Quick AttackNormalPhysical4010030--Cool2
    The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
    Appeals first in the next turn.
    FlailNormalPhysical??10015--Cute2
    The user flails about aimlessly to attack. It becomes more powerful the less HP the user has.
    Points doubles if last to appeal.
    FeatherdanceFlyingOther--10015--Beauty2
    The user covers the foe with a mass of down that sharply lowers the Attack stat.
    Pokemon after self cannot lower any voltage in that turn.
    Curse???Other----10--Tough0
    A move that works differently for the Ghost type than for all the other types.
    First to appeal +1.
    CovetNormalPhysical4010040--Cute0
    The user endearingly approaches the foe, then steals the item the foe is holding.
    Receives voltage points if previous pokemon reaches max voltage.
    Mud-slapGroundSpecial2010010100Cute3
    The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
    No Added Effect.
    Night SlashDarkPhysical7010015--Beauty3
    The user slashes the foe the instant an opportunity arises. It has a high critical-hit ratio.
    No Added Effect.

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