Jumpluff
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Jumpluff's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Splash | — | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 0 |
| The user just flops and splashes around to no effect at all… | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Synthesis | — | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 0 |
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
| number of points is equal to the voltage of the judge. | |||||||||
| Tail Whip | — | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Tackle | — | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Synthesis | 4 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 0 |
| The user restores its own HP. The amount of HP regained varies with the weather. | |||||||||
| number of points is equal to the voltage of the judge. | |||||||||
| Tail Whip | 7 | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Tackle | 10 | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Poisonpowder | 12 | ![]() | ![]() | -- | 75 | 35 | -- | ![]() | 2 |
| A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Stun Spore | 14 | ![]() | ![]() | -- | 75 | 30 | -- | ![]() | 2 |
| The user scatters a cloud of paralyzing powder. It may paralyze the target. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Powder | 16 | ![]() | ![]() | -- | 75 | 15 | -- | ![]() | 2 |
| The user scatters a big cloud of sleep- inducing dust around the foe. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Bullet Seed | 20 | ![]() | ![]() | 10 | 100 | 30 | -- | ![]() | 2 |
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
| Can be used twice consecutively. | |||||||||
| Leech Seed | 24 | ![]() | ![]() | -- | 90 | 10 | -- | ![]() | 0 |
| A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||||||
| First to appeal +1. | |||||||||
| Mega Drain | 28 | ![]() | ![]() | 40 | 100 | 15 | -- | ![]() | 1 |
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Cotton Spore | 32 | ![]() | ![]() | -- | 85 | 40 | -- | ![]() | 2 |
| The user releases cottonlike spores that cling to the foe, sharply reducing its Speed stat. | |||||||||
| Appeals first in the next turn. | |||||||||
| U-turn | 36 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 0 |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Worry Seed | 40 | ![]() | ![]() | -- | 100 | 10 | -- | ![]() | 2 |
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Giga Drain | 44 | ![]() | ![]() | 60 | 100 | 10 | -- | ![]() | 1 |
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Bounce | 48 | ![]() | ![]() | 85 | 85 | 5 | 30 | ![]() | 1 |
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Memento | 52 | ![]() | ![]() | -- | 100 | 10 | -- | ![]() | 0 |
| The user faints upon using this move. In return, it sharply lowers the target’s Attack and Sp. Atk. | |||||||||
| Points +15 if all pokemon appeal to the same judge. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Bullet Seed | TM09 | ![]() | ![]() | 10 | 100 | 30 | -- | ![]() | 2 |
| The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
| Can be used twice consecutively. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Hyper Beam | TM15 | ![]() | ![]() | 150 | 90 | 5 | -- | ![]() | 2 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Giga Drain | TM19 | ![]() | ![]() | 60 | 100 | 10 | -- | ![]() | 1 |
| A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Solarbeam | TM22 | ![]() | ![]() | 120 | 100 | 10 | -- | ![]() | 1 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Aerial Ace | TM40 | ![]() | ![]() | 60 | -- | 20 | -- | ![]() | 2 |
| The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Energy Ball | TM53 | ![]() | ![]() | 80 | 100 | 10 | 10 | ![]() | 2 |
| The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Silver Wind | TM62 | ![]() | ![]() | 60 | 100 | 5 | 10 | ![]() | 2 |
| The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats. | |||||||||
| Raises judge's voltage by 2. | |||||||||
| Giga Impact | TM68 | ![]() | ![]() | 150 | 90 | 5 | -- | ![]() | 2 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | |||||||||
| Flash | TM70 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves. | |||||||||
| Lowers voltage of all judges by 1. | |||||||||
| Swords Dance | TM75 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 0 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. | |||||||||
| Points of next appeal doubles. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Grass Knot | TM86 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| U-turn | TM89 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 0 |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Confusion | ![]() | ![]() | 50 | 100 | 25 | 10 | ![]() | 3 |
| The foe is hit by a weak telekinetic force. It may also leave the foe confused. | ||||||||
| No Added Effect. | ||||||||
| Encore | ![]() | ![]() | -- | 100 | 5 | -- | ![]() | 1 |
| The user compels the foe to keep using only the move it last used for two to six turns. | ||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | ||||||||
| Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | ![]() | 0 |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
| Points +15 if all pokemon appeal to the same judge. | ||||||||
| Reflect | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Amnesia | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 0 |
| The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat. | ||||||||
| Points of next appeal doubles. | ||||||||
| Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 1 |
| A move that boosts the power of the ally’s attack in a Double Battle. | ||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | ||||||||
| Psych Up | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user hypnotizes itself into copying any stat change made by the foe. | ||||||||
| Points of next appeal doubles. | ||||||||
| Aromatherapy | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 0 |
| The user releases a soothing scent that heals all status problems affecting the user’s party. | ||||||||
| Points equal to the voltage of the judge. | ||||||||
| Worry Seed | ![]() | ![]() | -- | 100 | 10 | -- | ![]() | 2 |
| A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
















