Phanpy
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Phanpy's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Odor Sleuth | — | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 1 |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Tackle | — | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Growl | — | ![]() | ![]() | -- | 100 | 40 | -- | ![]() | 2 |
| The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Defense Curl | — | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 2 |
| The user curls up to conceal weak spots and raise its Defense stat. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Flail | 6 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Take Down | 10 | ![]() | ![]() | 90 | 85 | 20 | -- | ![]() | 3 |
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
| No Added Effect. | |||||||||
| Rollout | 15 | ![]() | ![]() | 30 | 90 | 20 | -- | ![]() | 2 |
| The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||
| Can be used twice consecutively. | |||||||||
| Natural Gift | 19 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Slam | 24 | ![]() | ![]() | 80 | 75 | 20 | -- | ![]() | 3 |
| The foe is slammed with a long tail, vines, etc., to inflict damage. | |||||||||
| No Added Effect. | |||||||||
| Endure | 28 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Charm | 33 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Last Resort | 37 | ![]() | ![]() | 130 | 100 | 5 | -- | ![]() | 0 |
| This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
| First to appeal +1. | |||||||||
| Double-edge | 42 | ![]() | ![]() | 120 | 100 | 15 | -- | ![]() | 0 |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | |||||||||
| Points +15 if all pokemon appeal to the same judge. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Roar | TM05 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Iron Tail | TM23 | ![]() | ![]() | 100 | 75 | 15 | 30 | ![]() | 2 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Earthquake | TM26 | ![]() | ![]() | 100 | 100 | 10 | -- | ![]() | 2 |
| The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Sandstorm | TM37 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Rock Tomb | TM39 | ![]() | ![]() | 50 | 80 | 10 | 100 | ![]() | 2 |
| Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | |||||||||
| Appeals last in the next turn. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Stealth Rock | TM76 | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 2 |
| The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Rock Slide | TM80 | ![]() | ![]() | 75 | 90 | 10 | 30 | ![]() | 3 |
| Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
| No Added Effect. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Strength | HM04 | ![]() | ![]() | 80 | 100 | 15 | -- | ![]() | 3 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| No Added Effect. | |||||||||
| Rock Smash | HM06 | ![]() | ![]() | 40 | 100 | 15 | 50 | ![]() | 2 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Focus Energy | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 0 |
| The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | ||||||||
| Points of next appeal doubles. | ||||||||
| Body Slam | ![]() | ![]() | 85 | 100 | 15 | 30 | ![]() | 3 |
| The user drops onto the foe with its full body weight. It may leave the foe paralyzed. | ||||||||
| No Added Effect. | ||||||||
| Ancientpower | ![]() | ![]() | 60 | 100 | 5 | 10 | ![]() | 2 |
| The user attacks with a prehistoric power. It may also raise all the user’s stats at once. | ||||||||
| Points +2 if last to appeal. | ||||||||
| Snore | ![]() | ![]() | 40 | 100 | 15 | 30 | ![]() | 3 |
| An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
| No Added Effect. | ||||||||
| Counter | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A retaliation move that counters any physical attack, inflicting double the damage taken. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Fissure | ![]() | ![]() | ?? | 30 | 5 | -- | ![]() | 0 |
| The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. | ||||||||
| Oints +15 if all pokemon appeal to the same judge. | ||||||||
| Endeavor | ![]() | ![]() | ?? | 100 | 5 | -- | ![]() | 2 |
| An attack move that cuts down the foe’s HP to equal the user’s HP. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Ice Shard | ![]() | ![]() | 40 | 100 | 30 | -- | ![]() | 2 |
| The user flash freezes chunks of ice and hurls them. This move always goes first. | ||||||||
| Appeals first in the next turn. | ||||||||

















