Rapidash
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Rapidash's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Poison Jab | — | ![]() | ![]() | 80 | 100 | 20 | 30 | ![]() | 2 |
| The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Megahorn | — | ![]() | ![]() | 120 | 85 | 10 | -- | ![]() | 2 |
| Utilizing its tough and impressive horn, the user rams into the foe with no letup. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Quick Attack | — | ![]() | ![]() | 40 | 100 | 30 | -- | ![]() | 2 |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
| Appeals first in the next turn. | |||||||||
| Growl | — | ![]() | ![]() | -- | 100 | 40 | -- | ![]() | 2 |
| The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Tail Whip | — | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Ember | — | ![]() | ![]() | 40 | 100 | 25 | 10 | ![]() | 3 |
| The foe is attacked with small flames. The target may also be left with a burn. | |||||||||
| No Added Effect. | |||||||||
| Growl | 7 | ![]() | ![]() | -- | 100 | 40 | -- | ![]() | 2 |
| The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Tail Whip | 10 | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Ember | 16 | ![]() | ![]() | 40 | 100 | 25 | 10 | ![]() | 3 |
| The foe is attacked with small flames. The target may also be left with a burn. | |||||||||
| No Added Effect. | |||||||||
| Stomp | 19 | ![]() | ![]() | 65 | 100 | 20 | 30 | ![]() | 3 |
| The foe is stomped with a big foot. It may also make the target flinch. | |||||||||
| No Added Effect. | |||||||||
| Fire Spin | 25 | ![]() | ![]() | 15 | 70 | 15 | -- | ![]() | 0 |
| The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | |||||||||
| First to appeal +1. | |||||||||
| Take Down | 28 | ![]() | ![]() | 90 | 85 | 20 | -- | ![]() | 3 |
| A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||
| No Added Effect. | |||||||||
| Agility | 34 | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||||
| Appeals first in the next turn. | |||||||||
| Fire Blast | 38 | ![]() | ![]() | 120 | 85 | 5 | 10 | ![]() | 2 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Fury Attack | 40 | ![]() | ![]() | 15 | 85 | 20 | -- | ![]() | 2 |
| The foe is jabbed repeatedly with a horn or beak two to five times in a row. | |||||||||
| Can be used twice consecutively. | |||||||||
| Bounce | 49 | ![]() | ![]() | 85 | 85 | 5 | 30 | ![]() | 1 |
| The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Flare Blitz | 58 | ![]() | ![]() | 120 | 100 | 15 | 10 | ![]() | 2 |
| The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. | |||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Hyper Beam | TM15 | ![]() | ![]() | 150 | 90 | 5 | -- | ![]() | 2 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Solarbeam | TM22 | ![]() | ![]() | 120 | 100 | 10 | -- | ![]() | 1 |
| A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Iron Tail | TM23 | ![]() | ![]() | 100 | 75 | 15 | 30 | ![]() | 2 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Flamethrower | TM35 | ![]() | ![]() | 95 | 100 | 15 | 10 | ![]() | 2 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Fire Blast | TM38 | ![]() | ![]() | 120 | 85 | 5 | 10 | ![]() | 2 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Overheat | TM50 | ![]() | ![]() | 140 | 90 | 5 | 100 | ![]() | 2 |
| The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | |||||||||
| Points +3 if previous pokemon reaches a max voltage in a judge. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Will-o-wisp | TM61 | ![]() | ![]() | -- | 75 | 15 | -- | ![]() | 2 |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Giga Impact | TM68 | ![]() | ![]() | 150 | 90 | 5 | -- | ![]() | 2 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Poison Jab | TM84 | ![]() | ![]() | 80 | 100 | 20 | 30 | ![]() | 2 |
| The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Strength | HM04 | ![]() | ![]() | 80 | 100 | 15 | -- | ![]() | 3 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| No Added Effect. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Flame Wheel | ![]() | ![]() | 60 | 100 | 25 | 10 | ![]() | 2 |
| The user cloaks itself in fire and charges at the foe. It may also leave the target with a burn. | ||||||||
| Can be used twice consecutively. | ||||||||
| Thrash | ![]() | ![]() | 90 | 100 | 20 | -- | ![]() | 2 |
| The user rampages and attacks for two to three turns. It then becomes confused, however. | ||||||||
| Can be used twice consecutively. | ||||||||
| Double Kick | ![]() | ![]() | 30 | 100 | 30 | -- | ![]() | 2 |
| The foe is quickly kicked twice in succession using both feet. | ||||||||
| Can be used twice consecutively. | ||||||||
| Hypnosis | ![]() | ![]() | -- | 70 | 20 | -- | ![]() | 2 |
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Charm | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Double-edge | ![]() | ![]() | 120 | 100 | 15 | -- | ![]() | 0 |
| A reckless, life- risking tackle. It also damages the user by a fairly large amount, however. | ||||||||
| Points +15 if all pokemon appeal to the same judge. | ||||||||
| Horn Drill | ![]() | ![]() | ?? | 30 | 5 | -- | ![]() | 0 |
| The foe is stabbed with a horn rotating like a drill. The foe instantly faints if it hits. | ||||||||
| Points +15 if all pokemon appeal to the same judge. | ||||||||

















