| Toxic | TM06 |  |  | -- | 85 | 10 | -- |  | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Pokemon after self cannot lower any voltage in that turn. |
| Hidden Power | TM10 |  |  | ?? | 100 | 15 | -- |  | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. |
| Points +3 if lowest number of points in that turn. |
| Sunny Day | TM11 |  |  | -- | -- | 5 | -- |  | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. |
| Pokemon after self cannot raise any voltage in that turn. |
| Hyper Beam | TM15 |  |  | 150 | 90 | 5 | -- |  | 2 |
| The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| Points +3 if previous pokemon reaches max voltage of a judge. |
| Protect | TM17 |  |  | -- | -- | 10 | -- |  | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Points equal 4 minus voltage of judge. |
| Rain Dance | TM18 |  |  | -- | -- | 5 | -- |  | 2 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. |
| Pokemon after self cannot raise any voltage in that turn. |
| Frustration | TM21 |  |  | ?? | 100 | 20 | -- |  | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. |
| Points +2 if last to appeal. |
| Return | TM27 |  |  | ?? | 100 | 20 | -- |  | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. |
| Points +2 if first to appeal. |
| Brick Break | TM31 |  |  | 75 | 100 | 15 | -- |  | 3 |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
| No Added Effect. |
| Double Team | TM32 |  |  | -- | -- | 15 | -- |  | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Appeals first in the next turn. |
| Sandstorm | TM37 |  |  | -- | -- | 10 | -- |  | 2 |
| A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. |
| Pokemon after self cannot raise any voltage in that turn. |
| Aerial Ace | TM40 |  |  | 60 | -- | 20 | -- |  | 2 |
| The user confounds the foe with speed, then slashes. The attack lands without fail. |
| Points +2 if first to appeal. |
| Facade | TM42 |  |  | 70 | 100 | 20 | -- |  | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
| Points doubles if last to appeal. |
| Secret Power | TM43 |  |  | 70 | 100 | 20 | 30 |  | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. |
| Order of appealing is random in the next turn. |
| Rest | TM44 |  |  | -- | -- | 10 | -- |  | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. |
| Points equal to the voltage of judge. |
| Attract | TM45 |  |  | -- | 100 | 15 | -- |  | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
| Pokemon after self cannot lower any voltage in that turn. |
| Thief | TM46 |  |  | 40 | 100 | 10 | -- |  | 0 |
| The user attacks and steals the foe’s held item simultaneously. It can’t steal if the user holds an item. |
| Receives voltage points if previous pokemon reaches max voltage. |
| Steel Wing | TM47 |  |  | 70 | 90 | 25 | 10 |  | 3 |
| The foe is hit with wings of steel. It may also raise the user’s Defense stat. |
| No Added Effect. |
| Roost | TM51 |  |  | -- | -- | 10 | -- |  | 0 |
| The user lands and rests its body. It restores the user’s HP by up to half of its max HP. |
| Points equal to the voltage of the judge. |
| False Swipe | TM54 |  |  | 40 | 100 | 40 | -- |  | 0 |
| A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. |
| Points equal 4 minus voltage of judge. |
| Fling | TM56 |  |  | ?? | 100 | 10 | -- |  | 1 |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. |
| Points +3 if lowest number of points in that turn. |
| Endure | TM58 |  |  | -- | -- | 10 | -- |  | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
| Pokemon after self cannot raise any voltage in that turn. |
| Silver Wind | TM62 |  |  | 60 | 100 | 5 | 10 |  | 2 |
| The foe is attacked with powdery scales blown by wind. It may also raise all the user’s stats. |
| Raises judge's voltage by 2. |
| Giga Impact | TM68 |  |  | 150 | 90 | 5 | -- |  | 2 |
| The user charges at the foe using every bit of its power. The user must rest on the next turn. |
| Points +3 if previous pokemon reaches max voltage of a judge. |
| Swords Dance | TM75 |  |  | -- | -- | 30 | -- |  | 0 |
| A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat. |
| Points of next appeal doubles. |
| Captivate | TM78 |  |  | -- | 100 | 20 | -- |  | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| Pokemon after self cannot lower any voltage in that turn. |
| X-scissor | TM81 |  |  | 80 | 100 | 15 | -- |  | 2 |
| The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| Points +2 if first to appeal. |
| Sleep Talk | TM82 |  |  | -- | -- | 10 | -- |  | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. |
| No Added Effect. |
| Natural Gift | TM83 |  |  | ?? | 100 | 15 | -- |  | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Points +2 if last to appeal. |
| Swagger | TM87 |  |  | -- | 90 | 15 | -- |  | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. |
| Pokemon after self cannot lower any voltage in that turn. |
| U-turn | TM89 |  |  | 70 | 100 | 20 | -- |  | 0 |
| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Points equal 4 minus voltage of judge. |
| Substitute | TM90 |  |  | -- | -- | 10 | -- |  | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. |
| Points +3 if lowest number of points in that turn. |
| Flash Cannon | TM91 |  |  | 80 | 100 | 10 | 10 |  | 2 |
| The user gathers all its light energy and releases it at once. It may also lower the foe’s Sp. Def stat. |
| Points +2 if first to appeal. |
| Cut | HM01 |  |  | 50 | 95 | 30 | -- |  | 3 |
| The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| No Added Effect. |
| Strength | HM04 |  |  | 80 | 100 | 15 | -- |  | 3 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. |
| No Added Effect. |
| Defog | HM05 |  |  | -- | -- | 15 | -- |  | 2 |
| Obstacles are moved, reducing the foe’s evasion stat. It can also be used to clear deep fog, etc. |
| Pokemon after self cannot raise any voltage in that turn. |
| Rock Smash | HM06 |  |  | 40 | 100 | 15 | 50 |  | 2 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
| Points +2 if last to appeal. |