Random Pokemon

Venusaur

Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Venusaur's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh) or Blackthorn City (Johto).

Diamond & Pearl, Platinum, HeartGold & SoulSilver Level Up Moves
Move NameLevelTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
TackleNormalPhysical359535--Tough3
A physical attack in which the user charges and slams into the foe with its whole body.
No Added Effect.
GrowlNormalOther--10040--Cute2
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
Leech SeedGrassOther--9010--Smart0
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
First to appeal +1.
Vine WhipGrassPhysical3510015--Cool3
The foe is struck with slender, whiplike vines to inflict damage.
No Added Effect.
Growl3NormalOther--10040--Cute2
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
Leech Seed7GrassOther--9010--Smart0
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn.
First to appeal +1.
Vine Whip9GrassPhysical3510015--Cool3
The foe is struck with slender, whiplike vines to inflict damage.
No Added Effect.
Poisonpowder13PoisonOther--7535--Smart2
A cloud of poisonous dust is scattered on the foe. It may poison the target.
Pokemon after self cannot lower any voltage in that turn.
Sleep Powder13GrassOther--7515--Smart2
The user scatters a big cloud of sleep- inducing dust around the foe.
Pokemon after self cannot lower any voltage in that turn.
Take Down15NormalPhysical908520--Tough3
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
No Added Effect.
Razor Leaf20GrassPhysical559525--Cool3
A sharp-edged leaf is launched to slash at the foe. It has a high critical-hit ratio.
No Added Effect.
Sweet Scent23NormalOther--10020--Cute2
A sweet scent that lowers the foe’s evasiveness. It also lures wild Pokémon if used in grass, etc.
Pokemon after self cannot lower any voltage in that turn.
Growth28NormalOther----40--Beauty0
The user’s body is forced to grow all at once. It raises the Sp. Atk stat.
Points of next appeal doubles.
Double-edge31NormalPhysical12010015--Tough0
A reckless, life- risking tackle. It also damages the user by a fairly large amount, however.
Points +15 if all pokemon appeal to the same judge.
Petal Dance32GrassSpecial9010020--Beauty0
The user attacks by scattering petals for two to three turns. The user then becomes confused.
First to appeal +1.
Worry Seed39GrassOther--10010--Beauty2
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Pokemon after self cannot lower any voltage in that turn.
Synthesis45GrassOther----5--Smart0
The user restores its own HP. The amount of HP regained varies with the weather.
number of points is equal to the voltage of the judge.
Solarbeam53GrassSpecial12010010--Cool1
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
Points +3 if appeals to the same judge with other pokemon.
Machine Moves
Move NameMachineTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
RoarTM05NormalOther--10020--Cool2
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pokemon after self cannot lower any voltage in that turn.
ToxicTM06PoisonOther--8510--Smart2
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Pokemon after self cannot lower any voltage in that turn.
Bullet SeedTM09GrassPhysical1010030--Cool2
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession.
Can be used twice consecutively.
Hidden PowerTM10NormalSpecial??10015--Smart1
A unique attack that varies in type and intensity depending on the Pokémon using it.
Points +3 if lowest number of points in that turn.
Sunny DayTM11FireOther----5--Beauty2
The user intensifies the sun for five turns, powering up Fire-type moves.
Pokemon after self cannot raise any voltage in that turn.
Hyper BeamTM15NormalSpecial150905--Cool2
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Points +3 if previous pokemon reaches max voltage of a judge.
ProtectTM17NormalOther----10--Cute0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Points equal 4 minus voltage of judge.
Giga DrainTM19GrassSpecial6010010--Smart1
A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target.
Points +3 if two pokemon raise a judge's voltage consecutively.
FrustrationTM21NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the less the user likes its Trainer.
Points +2 if last to appeal.
SolarbeamTM22GrassSpecial12010010--Cool1
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
Points +3 if appeals to the same judge with other pokemon.
EarthquakeTM26GroundPhysical10010010--Tough2
The user sets off an earthquake that hits all the Pokémon in the battle.
Points +2 if last to appeal.
ReturnTM27NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the more the user likes its Trainer.
Points +2 if first to appeal.
Double TeamTM32NormalOther----15--Cool2
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Appeals first in the next turn.
Sludge BombTM36PoisonSpecial901001030Tough2
The user attacks by hurling filthy sludge at the foe. It may also poison the target.
Points +2 if last to appeal.
FacadeTM42NormalPhysical7010020--Cute2
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
Points doubles if last to appeal.
Secret PowerTM43NormalPhysical701002030Smart2
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
Order of appealing is random in the next turn.
RestTM44PsychicOther----10--Cute0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
Points equal to the voltage of judge.
AttractTM45NormalOther--10015--Cute2
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
Pokemon after self cannot lower any voltage in that turn.
Energy BallTM53GrassSpecial801001010Beauty2
The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def.
Points +2 if first to appeal.
EndureTM58NormalOther----10--Tough2
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Pokemon after self cannot raise any voltage in that turn.
Giga ImpactTM68NormalPhysical150905--Beauty2
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Points +3 if previous pokemon reaches max voltage of a judge.
FlashTM70NormalOther--10020--Beauty2
The user flashes a light that cuts the foe’s accuracy. It can also be used to illuminate caves.
Lowers voltage of all judges by 1.
Swords DanceTM75NormalOther----30--Beauty0
A frenetic dance to uplift the fighting spirit. It sharply raises the user’s Attack stat.
Points of next appeal doubles.
CaptivateTM78NormalOther--10020--Beauty2
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
Pokemon after self cannot lower any voltage in that turn.
Sleep TalkTM82NormalOther----10--Cute3
While it is asleep, the user randomly uses one of the moves it knows.
No Added Effect.
Natural GiftTM83NormalPhysical??10015--Cool2
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Points +2 if last to appeal.
Grass KnotTM86GrassSpecial??10020--Smart2
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage.
Increases judge's voltage by 2.
SwaggerTM87NormalOther--9015--Cute2
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
Pokemon after self cannot lower any voltage in that turn.
SubstituteTM90NormalOther----10--Smart1
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Points +3 if lowest number of points in that turn.
CutHM01NormalPhysical509530--Cool3
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees.
No Added Effect.
StrengthHM04NormalPhysical8010015--Tough3
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
No Added Effect.
Rock SmashHM06FightingPhysical401001550Tough2
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Points +2 if last to appeal.
Rock ClimbHM08NormalPhysical90852020Cool2
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls.
Points +2 if last to appeal.
Platinum, HeartGold & SoulSilver Tutor Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Mud-slapGroundSpecial2010010100Cute3
The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
No Added Effect.
Fury CutterBugPhysical109520--Cool2
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Can be used twice consecutively.
SnoreNormalSpecial401001530Cute3
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
No Added Effect.
OutrageDragonPhysical12010015--Cool2
The user rampages and attacks for two to three turns. However, it then becomes confused.
Can be used twice consecutively.
SynthesisGrassOther----5--Smart0
The user restores its own HP. The amount of HP regained varies with the weather.
number of points is equal to the voltage of the judge.
Seed BombGrassPhysical8010015--Smart3
The user slams a barrage of hard- shelled seeds down on the foe from above.
No Added Effect.
Knock OffDarkPhysical2010020--Cool3
The user slaps down the foe’s held item, preventing the item from being used during the battle.
No Added Effect.
String Shot [!]BugOther--9540--Smart2
The foe is bound with silk blown from the user’s mouth. It reduces the target’s Speed stat.
Pokemon after self cannot lower any voltage in that turn.
Worry Seed [!]GrassOther--10010--Beauty2
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia.
Pokemon after self cannot lower any voltage in that turn.
Block [!]NormalOther----5--Cute2
The user blocks the foe’s way with arms spread wide to prevent escape.
Pokemon after self cannot raise any voltage in that turn.
Headbutt [!]NormalPhysical701001530Tough3
The user sticks its head out and rams straight forward. It may make the foe flinch.
No Added Effect.
Egg Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Light ScreenPsychicOther----30--Beauty2
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Pokemon after self cannot raise any voltage in that turn.
Skull BashNormalPhysical10010015100Tough1
The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn.
Points +3 if appeals to the same judge with other pokemon.
SafeguardNormalOther----25--Beauty2
The user creates a protective field that prevents status problems for five turns.
Pokemon after self cannot raise any voltage in that turn.
CharmNormalOther--10020--Cute2
The user charmingly stares at the foe, making it less wary. The target’s Attack is sharply lowered.
Pokemon after self cannot lower any voltage in that turn.
Petal DanceGrassSpecial9010020--Beauty0
The user attacks by scattering petals for two to three turns. The user then becomes confused.
First to appeal +1.
Magical LeafGrassSpecial60--20--Beauty2
The user scatters curious leaves that chase the foe. This attack will not miss.
Points +2 if first to appeal.
GrasswhistleGrassOther--5515--Smart2
The user plays a pleasant melody that lulls the foe into a deep sleep.
Pokemon after self cannot lower any voltage in that turn.
Curse???Other----10--Tough0
A move that works differently for the Ghost type than for all the other types.
First to appeal +1.
IngrainGrassOther----20--Smart0
The user lays roots that restore HP on every turn. Because it is rooted, it can’t switch out.
First to appeal +1.
Nature PowerNormalOther----20--Beauty2
An attack that makes use of nature’s power. Its effects vary depending on the user’s environment.
Order of appealing is random in the next turn.
AmnesiaPsychicOther----20--Cute0
The user temporarily empties its mind to forget its concerns. It sharply raises the user’s Sp. Def stat.
Points of next appeal doubles.
Leaf StormGrassSpecial140905100Cute2
A storm of sharp leaves is whipped up. The attack’s recoil sharply reduces the user’s Sp. Atk stat.
Points +3 if previous pokemon reaches max voltage of a judge.
Power Whip [!]GrassPhysical1208510--Beauty3
The user violently whirls its vines or tentacles to harshly lash the foe.
No Added Effect.
Sludge [!]PoisonSpecial651002030Tough2
Unsanitary sludge is hurled at the foe. It may also poison the target.
Points +2 if last to appeal.
Special Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
HowlNormalOther----40--Cool0
Pokémon Center (Tokyo)
Frenzy PlantGrassSpecial150905--Cool2
Route 228 or Blackthorn City Tutor

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