Vulpix
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Vulpix's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Ember | — | ![]() | ![]() | 40 | 100 | 25 | 10 | ![]() | 3 |
| The foe is attacked with small flames. The target may also be left with a burn. | |||||||||
| No Added Effect. | |||||||||
| Tail Whip | 4 | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Roar | 7 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Quick Attack | 11 | ![]() | ![]() | 40 | 100 | 30 | -- | ![]() | 2 |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||
| Appeals first in the next turn. | |||||||||
| Will-o-wisp | 14 | ![]() | ![]() | -- | 75 | 15 | -- | ![]() | 2 |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Confuse Ray | 17 | ![]() | ![]() | -- | 100 | 10 | -- | ![]() | 2 |
| The foe is exposed to a sinister ray that triggers confusion. | |||||||||
| Lowers voltage of all judges by 1. | |||||||||
| Imprison | 21 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| If the foe knows any move also known by the user, the foe is prevented from using it. | |||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | |||||||||
| Flamethrower | 24 | ![]() | ![]() | 95 | 100 | 15 | 10 | ![]() | 2 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Safeguard | 27 | ![]() | ![]() | -- | -- | 25 | -- | ![]() | 2 |
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Payback | 31 | ![]() | ![]() | 50 | 100 | 10 | -- | ![]() | 1 |
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Fire Spin | 34 | ![]() | ![]() | 15 | 70 | 15 | -- | ![]() | 0 |
| The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. | |||||||||
| First to appeal +1. | |||||||||
| Captivate | 37 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Grudge | 41 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| If the user faints, the user’s grudge fully depletes the PP of the foe’s move that knocked it out. | |||||||||
| Lowers voltage of all judges by 1. | |||||||||
| Extrasensory | 44 | ![]() | ![]() | 80 | 100 | 30 | 10 | ![]() | 2 |
| The user attacks with an odd, unseeable power. It may also make the foe flinch. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Fire Blast | 47 | ![]() | ![]() | 120 | 85 | 5 | 10 | ![]() | 2 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Roar | TM05 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Sunny Day | TM11 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Safeguard | TM20 | ![]() | ![]() | -- | -- | 25 | -- | ![]() | 2 |
| The user creates a protective field that prevents status problems for five turns. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Iron Tail | TM23 | ![]() | ![]() | 100 | 75 | 15 | 30 | ![]() | 2 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Dig | TM28 | ![]() | ![]() | 80 | 100 | 10 | -- | ![]() | 1 |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Flamethrower | TM35 | ![]() | ![]() | 95 | 100 | 15 | 10 | ![]() | 2 |
| The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Fire Blast | TM38 | ![]() | ![]() | 120 | 85 | 5 | 10 | ![]() | 2 |
| The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Overheat | TM50 | ![]() | ![]() | 140 | 90 | 5 | 100 | ![]() | 2 |
| The user attacks the foe at full power. The attack’s recoil sharply reduces the user’s Sp. Atk stat. | |||||||||
| Points +3 if previous pokemon reaches a max voltage in a judge. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Will-o-wisp | TM61 | ![]() | ![]() | -- | 75 | 15 | -- | ![]() | 2 |
| The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Payback | TM66 | ![]() | ![]() | 50 | 100 | 10 | -- | ![]() | 1 |
| If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Psych Up | TM77 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
| Points of next appeal doubles. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Dark Pulse | TM79 | ![]() | ![]() | 80 | 100 | 15 | 20 | ![]() | 2 |
| The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Faint Attack | ![]() | ![]() | 60 | -- | 20 | -- | ![]() | 2 |
| The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. | ||||||||
| Points +2 if last to appeal. | ||||||||
| Hypnosis | ![]() | ![]() | -- | 70 | 20 | -- | ![]() | 2 |
| The user employs hypnotic suggestion to make the target fall into a deep sleep. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Flail | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Spite | ![]() | ![]() | -- | 100 | 10 | -- | ![]() | 2 |
| The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Disable | ![]() | ![]() | -- | 80 | 20 | -- | ![]() | 2 |
| For several turns, this move prevents the foe from using the move it last used. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Howl | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 0 |
| The user howls loudly to raise its spirit, boosting its Attack stat. | ||||||||
| Points of next appeal doubles. | ||||||||
| Psych Up | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user hypnotizes itself into copying any stat change made by the foe. | ||||||||
| Points of next appeal doubles. | ||||||||
| Heat Wave | ![]() | ![]() | 100 | 90 | 10 | 10 | ![]() | 2 |
| The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | ||||||||
| Points +2 if first to appeal. | ||||||||
| Flare Blitz | ![]() | ![]() | 120 | 100 | 15 | 10 | ![]() | 2 |
| The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. | ||||||||
| Points +3 if previous pokemon reaches max voltage of a judge. | ||||||||
| Extrasensory | ![]() | ![]() | 80 | 100 | 30 | 10 | ![]() | 2 |
| The user attacks with an odd, unseeable power. It may also make the foe flinch. | ||||||||
| Points +2 if first to appeal. | ||||||||
| Energy Ball | ![]() | ![]() | 80 | 100 | 10 | 10 | ![]() | 2 |
| The user draws power from nature and fires it at the foe. It may also lower the target’s Sp. Def. | ||||||||
| Points +2 if first to appeal. | ||||||||

















