Random Pokemon

Walrein

Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Walrein's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh) or Blackthorn City (Johto).

Diamond & Pearl, Platinum, HeartGold & SoulSilver Level Up Moves
Move NameLevelTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
CrunchDarkPhysical801001520Tough2
The user crunches up the foe with sharp fangs. It may also lower the target’s Defense stat.
Points +2 if last to appeal.
Powder SnowIceSpecial401002510Beauty3
The user attacks with a chilling gust of powdery snow. It may also freeze the target.
No Added Effect.
GrowlNormalOther--10040--Cute2
The user growls in an endearing way, making the foe less wary. The target’s Attack stat is lowered.
Pokemon after self cannot lower any voltage in that turn.
Water GunWaterSpecial4010025--Cute3
The foe is blasted with a forceful shot of water.
No Added Effect.
EncoreNormalOther--1005--Cute1
The user compels the foe to keep using only the move it last used for two to six turns.
Points +3 if two pokemon raise a judge's voltage consecutively.
Encore7NormalOther--1005--Cute1
The user compels the foe to keep using only the move it last used for two to six turns.
Points +3 if two pokemon raise a judge's voltage consecutively.
Ice Ball13IcePhysical309020--Beauty2
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Can be used twice consecutively.
Body Slam19NormalPhysical851001530Tough3
The user drops onto the foe with its full body weight. It may leave the foe paralyzed.
No Added Effect.
Aurora Beam25IceSpecial651002010Beauty2
The foe is hit with a rainbow-colored beam. It may also lower the target’s Attack stat.
Points +2 if first to appeal.
Hail31IceOther----10--Beauty2
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Pokemon after self cannot raise any voltage in that turn.
Swagger32NormalOther--9015--Cute2
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
Pokemon after self cannot lower any voltage in that turn.
Rest39PsychicOther----10--Cute0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
Points equal to the voltage of judge.
Snore39NormalSpecial401001530Cute3
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
No Added Effect.
Ice Fang44IcePhysical65951510Cool3
The user bites with cold-infused fangs. It may also make the foe flinch or freeze.
No Added Effect.
Blizzard52IceSpecial12070510Beauty2
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
Points +2 if first to appeal.
Sheer Cold65IceSpecial??305--Beauty0
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits.
Points +15 if all pokemon appeal to the same judge.
Machine Moves
Move NameMachineTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Water PulseTM03WaterSpecial601002020Beauty2
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
Points +2 if first to appeal.
RoarTM05NormalOther--10020--Cool2
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Pokemon after self cannot lower any voltage in that turn.
ToxicTM06PoisonOther--8510--Smart2
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Pokemon after self cannot lower any voltage in that turn.
HailTM07IceOther----10--Beauty2
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Pokemon after self cannot raise any voltage in that turn.
Hidden PowerTM10NormalSpecial??10015--Smart1
A unique attack that varies in type and intensity depending on the Pokémon using it.
Points +3 if lowest number of points in that turn.
Ice BeamTM13IceSpecial951001010Beauty2
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
Points +2 if first to appeal.
BlizzardTM14IceSpecial12070510Beauty2
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
Points +2 if first to appeal.
Hyper BeamTM15NormalSpecial150905--Cool2
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Points +3 if previous pokemon reaches max voltage of a judge.
ProtectTM17NormalOther----10--Cute0
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Points equal 4 minus voltage of judge.
Rain DanceTM18WaterOther----5--Tough2
The user summons a heavy rain that falls for five turns, powering up Water- type moves.
Pokemon after self cannot raise any voltage in that turn.
FrustrationTM21NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the less the user likes its Trainer.
Points +2 if last to appeal.
Iron TailTM23SteelPhysical100751530Cool2
The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat.
Points +2 if last to appeal.
EarthquakeTM26GroundPhysical10010010--Tough2
The user sets off an earthquake that hits all the Pokémon in the battle.
Points +2 if last to appeal.
ReturnTM27NormalPhysical??10020--Cute2
A full-power attack that grows more powerful the more the user likes its Trainer.
Points +2 if first to appeal.
Double TeamTM32NormalOther----15--Cool2
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Appeals first in the next turn.
Rock TombTM39RockPhysical508010100Smart2
Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement.
Appeals last in the next turn.
FacadeTM42NormalPhysical7010020--Cute2
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
Points doubles if last to appeal.
Secret PowerTM43NormalPhysical701002030Smart2
The user attacks with a secret power. Its added effects vary depending on the user’s environment.
Order of appealing is random in the next turn.
RestTM44PsychicOther----10--Cute0
The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem.
Points equal to the voltage of judge.
AttractTM45NormalOther--10015--Cute2
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
Pokemon after self cannot lower any voltage in that turn.
BrineTM55WaterSpecial6510010--Smart2
If the foe’s HP is down to about half, this attack will hit with double the power.
Increases judge's voltage by 2.
EndureTM58NormalOther----10--Tough2
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
Pokemon after self cannot raise any voltage in that turn.
Giga ImpactTM68NormalPhysical150905--Beauty2
The user charges at the foe using every bit of its power. The user must rest on the next turn.
Points +3 if previous pokemon reaches max voltage of a judge.
AvalancheTM72IcePhysical6010010--Cool2
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
Points doubles if last to appeal.
CaptivateTM78NormalOther--10020--Beauty2
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
Pokemon after self cannot lower any voltage in that turn.
Rock SlideTM80RockPhysical75901030Tough3
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
No Added Effect.
Sleep TalkTM82NormalOther----10--Cute3
While it is asleep, the user randomly uses one of the moves it knows.
No Added Effect.
Natural GiftTM83NormalPhysical??10015--Cool2
The user draws power to attack by using its held Berry. The Berry determines its type and power.
Points +2 if last to appeal.
SwaggerTM87NormalOther--9015--Cute2
The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat.
Pokemon after self cannot lower any voltage in that turn.
SubstituteTM90NormalOther----10--Smart1
The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy.
Points +3 if lowest number of points in that turn.
SurfHM03WaterSpecial9510015--Beauty2
It swamps the entire battlefield with a giant wave. It can also be used for crossing water.
Points +2 if first to appeal.
StrengthHM04NormalPhysical8010015--Tough3
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders.
No Added Effect.
Rock SmashHM06FightingPhysical401001550Tough2
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Points +2 if last to appeal.
WaterfallHM07WaterPhysical801001520Tough3
The user charges the foe at an awesome speed. It can also be used to climb a waterfall.
No Added Effect.
WhirlpoolHM05[!]WaterSpecial157015--Beauty0
The user traps the foe inside a fast, vicious whirlpool that lasts for two to five turns.
First to appeal +1.
Platinum, HeartGold & SoulSilver Tutor Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
DiveWaterPhysical8010010--Beauty1
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn.
Points +3 if appeals to the same judge with other pokemon.
Mud-slapGroundSpecial2010010100Cute3
The user hurls mud in the foe’s face to inflict damage and lower its accuracy.
No Added Effect.
Fury CutterBugPhysical109520--Cool2
The foe is slashed with scythes or claws. Its power increases if it hits in succession.
Can be used twice consecutively.
Icy WindIceSpecial559515100Beauty2
The user attacks with a gust of chilled air. It also lowers the target’s Speed stat.
Appeals last in the next turn.
RolloutRockPhysical309020--Tough2
The user continually rolls into the foe over five turns. It becomes stronger each time it hits.
Can be used twice consecutively.
Iron HeadSteelPhysical801001530Tough2
The foe slams the target with its steel-hard head. It may also make the target flinch.
Points +2 if last to appeal.
Aqua TailWaterPhysical909010--Cute3
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
No Added Effect.
SnoreNormalSpecial401001530Cute3
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
No Added Effect.
Signal BeamBugSpecial751001510Beauty2
The user attacks with a sinister beam of light. It may also confuse the target.
Raises judge's voltage by 2.
Super Fang [!]NormalPhysical??9010--Tough3
The user chomps hard on the foe with its sharp front fangs. It cuts the target’s HP to half.
No Added Effect.
Block [!]NormalOther----5--Cute2
The user blocks the foe’s way with arms spread wide to prevent escape.
Pokemon after self cannot raise any voltage in that turn.
Headbutt [!]NormalPhysical701001530Tough3
The user sticks its head out and rams straight forward. It may make the foe flinch.
No Added Effect.
Egg Moves
Move NameTypeCat.Pw.Acc.PPEff.%C.TypeAppeal
Water SportWaterOther----15--Cute2
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
Pokemon after self cannot raise any voltage in that turn.
StockpileNormalOther----20--Tough0
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Points of next appeal doubles.
SwallowNormalOther----10--Tough0
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Points equal to the voltage of the judge.
Spit UpNormalSpecial??10010--Tough2
The power stored using the move Stockpile is released at once in an attack.
Points +2 if last to appeal.
YawnNormalOther----10--Cute2
The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn.
Pokemon after self cannot lower any voltage in that turn.
Rock SlideRockPhysical75901030Tough3
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
No Added Effect.
Curse???Other----10--Tough0
A move that works differently for the Ghost type than for all the other types.
First to appeal +1.
FissureGroundPhysical??305--Tough0
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits.
Oints +15 if all pokemon appeal to the same judge.
Signal BeamBugSpecial751001510Beauty2
The user attacks with a sinister beam of light. It may also confuse the target.
Raises judge's voltage by 2.
Aqua Ring [!]WaterOther----20--Beauty0
The user envelops itself in a veil made of water. It regains some HP on every turn.
Points equal to the voltage of the judge.

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