Wartortle
Tip: Moves with a double border on their right get STAB. Levels that appear in bold are below Wartortle's evolution level. If you want to teach your Pokémon a Level Up move that its level does not appear in bold, then press B while it evolves; you can always evolve it later. In case you want to teach it a Level Up move that it has forgotten, you can visit the move re-learner in Pastoria City (Shinnoh).
| Move Name | Level | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Tackle | — | ![]() | ![]() | 35 | 95 | 35 | -- | ![]() | 3 |
| A physical attack in which the user charges and slams into the foe with its whole body. | |||||||||
| No Added Effect. | |||||||||
| Tail Whip | — | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Bubble | — | ![]() | ![]() | 20 | 100 | 30 | 10 | ![]() | 2 |
| A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat. | |||||||||
| Appeals last in the next turn. | |||||||||
| Tail Whip | 4 | ![]() | ![]() | -- | 100 | 30 | -- | ![]() | 2 |
| The user wags its tail cutely, making the foe less wary. The target’s Defense stat is lowered. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Bubble | 7 | ![]() | ![]() | 20 | 100 | 30 | 10 | ![]() | 2 |
| A spray of countless bubbles is jetted at the foe. It may also lower the target’s Speed stat. | |||||||||
| Appeals last in the next turn. | |||||||||
| Withdraw | 10 | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 2 |
| The user withdraws its body into its hard shell, raising its Defense stat. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Water Gun | 13 | ![]() | ![]() | 40 | 100 | 25 | -- | ![]() | 3 |
| The foe is blasted with a forceful shot of water. | |||||||||
| No Added Effect. | |||||||||
| Bite | 16 | ![]() | ![]() | 60 | 100 | 25 | 30 | ![]() | 3 |
| The foe is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
| No Added Effect. | |||||||||
| Rapid Spin | 20 | ![]() | ![]() | 20 | 100 | 40 | -- | ![]() | 2 |
| A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Protect | 24 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Water Pulse | 28 | ![]() | ![]() | 60 | 100 | 20 | 20 | ![]() | 2 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Aqua Tail | 32 | ![]() | ![]() | 90 | 90 | 10 | -- | ![]() | 3 |
| The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||||||
| No Added Effect. | |||||||||
| Skull Bash | 36 | ![]() | ![]() | 100 | 100 | 15 | 100 | ![]() | 1 |
| The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Rain Dance | 40 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Hydro Pump | 44 | ![]() | ![]() | 120 | 80 | 5 | -- | ![]() | 2 |
| The foe is blasted by a huge volume of water launched under great pressure. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Move Name | Machine | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|---|
| Focus Punch | TM01 | ![]() | ![]() | 150 | 100 | 20 | -- | ![]() | 1 |
| The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Water Pulse | TM03 | ![]() | ![]() | 60 | 100 | 20 | 20 | ![]() | 2 |
| The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Toxic | TM06 | ![]() | ![]() | -- | 85 | 10 | -- | ![]() | 2 |
| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Hail | TM07 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Hidden Power | TM10 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 1 |
| A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Ice Beam | TM13 | ![]() | ![]() | 95 | 100 | 10 | 10 | ![]() | 2 |
| The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Blizzard | TM14 | ![]() | ![]() | 120 | 70 | 5 | 10 | ![]() | 2 |
| A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Protect | TM17 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
| Points equal 4 minus voltage of judge. | |||||||||
| Rain Dance | TM18 | ![]() | ![]() | -- | -- | 5 | -- | ![]() | 2 |
| The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Frustration | TM21 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Iron Tail | TM23 | ![]() | ![]() | 100 | 75 | 15 | 30 | ![]() | 2 |
| The foe is slammed with a steel-hard tail. It may also lower the target’s Defense stat. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Return | TM27 | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Dig | TM28 | ![]() | ![]() | 80 | 100 | 10 | -- | ![]() | 1 |
| The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
| Points +3 if appeals to the same judge with other pokemon. | |||||||||
| Brick Break | TM31 | ![]() | ![]() | 75 | 100 | 15 | -- | ![]() | 3 |
| The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
| No Added Effect. | |||||||||
| Double Team | TM32 | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
| Appeals first in the next turn. | |||||||||
| Rock Tomb | TM39 | ![]() | ![]() | 50 | 80 | 10 | 100 | ![]() | 2 |
| Boulders are hurled at the foe. It also lowers the foe’s Speed by preventing its movement. | |||||||||
| Appeals last in the next turn. | |||||||||
| Facade | TM42 | ![]() | ![]() | 70 | 100 | 20 | -- | ![]() | 2 |
| An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Secret Power | TM43 | ![]() | ![]() | 70 | 100 | 20 | 30 | ![]() | 2 |
| The user attacks with a secret power. Its added effects vary depending on the user’s environment. | |||||||||
| Order of appealing is random in the next turn. | |||||||||
| Rest | TM44 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 0 |
| The user goes to sleep for two turns. It fully restores the user’s HP and heals any status problem. | |||||||||
| Points equal to the voltage of judge. | |||||||||
| Attract | TM45 | ![]() | ![]() | -- | 100 | 15 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Brine | TM55 | ![]() | ![]() | 65 | 100 | 10 | -- | ![]() | 2 |
| If the foe’s HP is down to about half, this attack will hit with double the power. | |||||||||
| Increases judge's voltage by 2. | |||||||||
| Fling | TM56 | ![]() | ![]() | ?? | 100 | 10 | -- | ![]() | 1 |
| The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Endure | TM58 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
| Pokemon after self cannot raise any voltage in that turn. | |||||||||
| Gyro Ball | TM74 | ![]() | ![]() | ?? | 100 | 5 | -- | ![]() | 2 |
| The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
| Points doubles if last to appeal. | |||||||||
| Captivate | TM78 | ![]() | ![]() | -- | 100 | 20 | -- | ![]() | 2 |
| If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Sleep Talk | TM82 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 3 |
| While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
| No Added Effect. | |||||||||
| Natural Gift | TM83 | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Swagger | TM87 | ![]() | ![]() | -- | 90 | 15 | -- | ![]() | 2 |
| The user enrages the foe into confusion. However, it also sharply raises the foe’s Attack stat. | |||||||||
| Pokemon after self cannot lower any voltage in that turn. | |||||||||
| Substitute | TM90 | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 1 |
| The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. | |||||||||
| Points +3 if lowest number of points in that turn. | |||||||||
| Surf | HM03 | ![]() | ![]() | 95 | 100 | 15 | -- | ![]() | 2 |
| It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
| Points +2 if first to appeal. | |||||||||
| Strength | HM04 | ![]() | ![]() | 80 | 100 | 15 | -- | ![]() | 3 |
| The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
| No Added Effect. | |||||||||
| Rock Smash | HM06 | ![]() | ![]() | 40 | 100 | 15 | 50 | ![]() | 2 |
| The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||||
| Points +2 if last to appeal. | |||||||||
| Waterfall | HM07 | ![]() | ![]() | 80 | 100 | 15 | 20 | ![]() | 3 |
| The user charges the foe at an awesome speed. It can also be used to climb a waterfall. | |||||||||
| No Added Effect. | |||||||||
| Move Name | Type | Cat. | Pw. | Acc. | PP | Eff.% | C.Type | Appeal |
|---|---|---|---|---|---|---|---|---|
| Mirror Coat | ![]() | ![]() | ?? | 100 | 20 | -- | ![]() | 2 |
| A retaliation move that counters any special attack, inflicting double the damage taken. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Haze | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Mist | ![]() | ![]() | -- | -- | 30 | -- | ![]() | 2 |
| The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Foresight | ![]() | ![]() | -- | -- | 40 | -- | ![]() | 1 |
| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. | ||||||||
| Points +3 if two pokemon raise a judge's voltage consecutively. | ||||||||
| Flail | ![]() | ![]() | ?? | 100 | 15 | -- | ![]() | 2 |
| The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | ||||||||
| Points doubles if last to appeal. | ||||||||
| Refresh | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 0 |
| The user rests to cure itself of a poisoning, burn, or paralysis. | ||||||||
| Points equal to the voltage of judge. | ||||||||
| Mud Sport | ![]() | ![]() | -- | -- | 15 | -- | ![]() | 2 |
| The user covers itself with mud. It weakens Electric- type moves while the user is in the battle. | ||||||||
| Pokemon after self cannot raise any voltage in that turn. | ||||||||
| Yawn | ![]() | ![]() | -- | -- | 10 | -- | ![]() | 2 |
| The user lets loose a huge yawn that lulls the foe into falling asleep on the next turn. | ||||||||
| Pokemon after self cannot lower any voltage in that turn. | ||||||||
| Muddy Water | ![]() | ![]() | 95 | 85 | 10 | 30 | ![]() | 2 |
| The user attacks by shooting out muddy water. It may also lower the foe’s accuracy. | ||||||||
| Points +2 if last to appeal. | ||||||||
| Fake Out | ![]() | ![]() | 40 | 100 | 10 | 100 | ![]() | 2 |
| An attack that hits first and makes the target flinch. This move works only on the first turn. | ||||||||
| Points +2 if first to appeal. | ||||||||
| Aqua Ring | ![]() | ![]() | -- | -- | 20 | -- | ![]() | 0 |
| The user envelops itself in a veil made of water. It regains some HP on every turn. | ||||||||
| Points equal to the voltage of the judge. | ||||||||
| Aqua Jet | ![]() | ![]() | 40 | 100 | 20 | -- | ![]() | 2 |
| The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | ||||||||
| Appeals first in the next turn. | ||||||||


















